Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
Warlord
A faction / territory-warfare plugin for Paper (and forks like Leaves) servers — build a faction, claim land, go to war, and lay siege. All player-facing text is Traditional Chinese (繁體中文).
軍閥勢力割據系統:組勢力、佔地盤、宣戰、攻城,一套指令搞定。所有玩家看得到的訊息都是繁體中文。
需求 Requirements
- Paper / Leaves 1.21.x(或相容分支)
- 選用(Optional):
- Vault + 任一經濟插件——沒裝的話,所有花錢的功能(佔地、招兵、稅收……)都會被忽略,不會扣錢也不會擋你操作
- Citizens——沒裝的話,
/warlord recruit招募士兵系列指令無法使用,其餘功能不受影響
安裝 Installation
- 把 jar 丟進
plugins/資料夾,重啟伺服器 - 第一次啟動會自動產生
plugins/Warlord/config.yml,裡面幾乎每個數值(花費、機率、時長、加成)都能調 - 改完設定檔要重啟伺服器才會生效
功能總覽 Features
- 勢力管理:建立/邀請/踢除/晉升副手/解散,主/副手兩級權限
- 領地系統:單塊佔領或用框選工具(
/warlord wand)一次圈一片地按面積收費、地盤升級解鎖士兵上限、傳送點網路、地盤保護模式(完全防護 / 僅顯示歸屬)、管理員可設永久中立區、太久沒人上線自動釋放地盤、靠近地盤邊界會有粒子特效 - 戰爭與攻城:宣戰/講和(結盟中的盟友會被拖下水一起參戰)、攻城(撐過時間才能佔地)、突襲(時間短、不佔地,直接搶國庫)、攻城武器加速、攻城獲勝機率俘虜對方士兵、講和自動結算戰爭賠款、停戰協議冷卻期
- 士兵系統(需要 Citizens):5 種兵種(劍士/弓箭手/盾兵/騎兵/指揮官)、花錢升等級/升裝備、站崗或設定巡邏路線、血量低會自動回總部補給、指揮官會幫附近士兵加 buff
- 經濟:地盤稅收、國庫利息、盟友貿易紅利、國庫上限、破產懲罰(攻城時間縮短)、入會稅、懸賞金系統、每週勢力國庫排行榜獎勵
- 外交與進度:勢力公告欄、聲望系統、勢力等級/經驗值、成就系統、賽季重置(自動備份舊資料再清空重來)、勢力專屬聊天頻道(訊息開頭打
!)
指令 Commands
主指令:/warlord(別名 /w),不帶參數會開啟 GUI 選單。
| 指令 | 說明 |
|---|---|
create <名稱> |
建立勢力 |
invite / accept / deny / leave / kick / disband |
成員管理 |
promote / demote <玩家> |
任命 / 撤除副手 |
claim / unclaim |
佔領 / 放棄地盤(有框選就用框選範圍) |
wand |
拿框選工具(左鍵/右鍵方塊定角落) |
upgradeclaim |
花錢升級地盤等級 |
waypoint <set|tp|list|remove> |
傳送點管理 |
protection <full|display> |
切換地盤保護模式 |
declarewar / peace <勢力> |
宣戰 / 講和 |
siege / raid |
攻城 / 突襲目前站的地盤 |
siegeweapon |
花錢加速進行中的攻城/突襲 |
wars |
查看交戰中的勢力 |
recruit [數量] [兵種] |
招募士兵(需要 Citizens) |
soldiers |
列出士兵編號/類型/等級 |
upgradesoldier / upgradeequipment <編號> |
升級士兵等級 / 裝備 |
soldierstance <編號> <guard|patrol> |
切換站崗 / 巡邏 |
soldierpatrol <編號> <add|clear> |
設定巡邏路線點 |
sethome / home |
設定 / 傳送到勢力總部 |
deposit / withdraw <金額> |
國庫存 / 提款 |
bounty <玩家> <金額> |
懸賞(賞金從個人錢包扣) |
allianceoffer / allianceaccept / alliancedeny / allianceend / allies |
結盟管理 |
announce [文字] |
設定勢力公告 |
achievements [玩家] |
查看成就 |
season reset |
(管理員)賽季重置,先備份再清空 |
admin neutral <add|remove> |
(管理員)設定永久中立區 |
info [勢力] / list |
查詢勢力資訊 / 列出所有勢力 |
權限節點 Permissions
warlord.bypass——略過地盤保護跟宣戰限制(給管理員用)warlord.admin——season reset、admin neutral這類管理指令(預設只有 OP 有)
授權 License
MIT License,詳見 LICENSE。
開發狀態 Status
目前實作到「經濟/領地/士兵戰爭/外交進度」四大主題,介面優化(士兵狀態面板、邀請確認 GUI 等)跟特殊活動(世界 BOSS、隨機事件)還在規劃中,歡迎回報問題或提出想法。
English
A faction / territory-warfare plugin for Paper (and forks like Leaves) servers, running on the RPG server. Players can found factions, claim territory, declare war, besiege enemy claims, and manage a faction economy. Recruiting soldiers requires the Citizens plugin (soldiers are Citizens NPCs); Vault + any economy plugin is optional (money-related features are simply skipped if not installed).
Features
- Faction management: create/invite/kick/promote-demote/disband, two permission tiers (leader/officer)
-
- Territory: claim single chunks or a selection (
/warlord wand) at an area-based cost, claim-level upgrades raise your soldier cap, a network of custom waypoints, protection modes (full protection / ownership display only), admin-defined permanent neutral zones, auto-release of claims after long inactivity, particle effects near claim borders
- Territory: claim single chunks or a selection (
-
- War & sieges: declare war/request peace (allies are pulled into the war too), sieges (hold the claim long enough to capture it), raids (short, doesn't capture the claim, directly loots the treasury), paid siege-weapon speed-ups, a chance to capture enemy soldiers on a siege win, automatic war reparations on peace, a post-ceasefire cooldown
-
- Soldiers (requires Citizens): 5 unit types (swordsman/archer/shield/cavalry/commander), paid level/gear upgrades, guard or patrol-route stances, auto-return to HQ to resupply at low health, commanders buff nearby soldiers
-
- Economy: claim taxes, treasury interest, alliance trade bonuses, a treasury cap, bankruptcy penalties (shorter siege time), joining fees, a bounty system, weekly treasury leaderboard rewards
-
- Diplomacy & progression: faction announcement board, reputation system, faction level/XP, achievements, season reset (auto-backs up old data before wiping), a faction-only chat channel (prefix messages with
!)
- Diplomacy & progression: faction announcement board, reputation system, faction level/XP, achievements, season reset (auto-backs up old data before wiping), a faction-only chat channel (prefix messages with
Commands
Main command: /warlord (alias /w); running it with no arguments opens a GUI menu. Highlights: create, invite/accept/deny/leave/kick/disband, promote/demote, claim/unclaim, wand, upgradeclaim, waypoint <set|tp|list|remove>, protection <full|display>, declarewar/peace, siege/raid, siegeweapon, wars, recruit [count] [type], soldiers, upgradesoldier/upgradeequipment, soldierstance <id> <guard|patrol>, soldierpatrol <id> <add|clear>, sethome/home, deposit/withdraw, bounty, allianceoffer/allianceaccept/alliancedeny/allianceend/allies, announce, achievements, season reset (admin), admin neutral <add|remove> (admin), info/list.
Permissions
warlord.bypass— bypass claim protection and war restrictions (for staff)-
warlord.admin— admin commands likeseason reset,admin neutral(OP by default)
License
MIT License, see LICENSE.
Status
Currently implemented: economy, territory, soldier warfare, and diplomacy/progression. UI polish (a soldier status panel, an invite-confirmation GUI, etc.) and special events (a world boss, random events) are still planned. Bug reports and suggestions are welcome.


