- Fixed an issue during startup where the plugin would fail to load altogether.
- Added support for non-player actors:
- This includes console, command blocks, WE API users, and more.
- They all get treated as one single actor, meaning they share the same blocks-per-tick placement rate and sorted placement arrangement.
- blocks-per-tick and sorted placement mode can be configured by running the
wets
command as not a player (console, command block, etc.)
- Fixed a number of issues:
- Game would be left in a weird state in single-player after quitting to the main menu while an operation was being worked on.
- Game would be in a weird state in single-player when re-entering a world after quitting to the main menu.
- Added support for non-player actors:
- This includes console, command blocks, WE API users, and more.
- They all get treated as one single actor, meaning they share the same blocks-per-tick placement rate and sorted placement arrangement.
- blocks-per-tick and sorted placement mode can be configured by running the
wets
command as not a player (console, command block, etc.)