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Minecraft: Java Edition
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☁️ WINDFARER ☁️
Player built moving crafts out of minecraft blocks! Pilotable airships, planes, vehicles, ships, elevators, and more! A maintained former fork of Movecraft that features long overdue overhauls and rewrites of multiple systems (e.g. Signs, Crafttypes) as well as extended API for developers.

💫 Features 🚢
Custom Built Crafts
The crafts made can take any form you like! Whether its an airship, plane, tank, or even a mining drill.
Survival Friendly
Crafts as they are physically built with blocks are able to be constructed in survival mode. You can build your base as an airship and take it with you to explore the world!
Highly Customizable
The crafttypes feature a huge variety of customizability options like speed, maximum altitude, block weight, detection range, pass through blocks, use gravity, and more! The improved ".crafttype" system organizes each customizable flag in the file making it both easy to find and modify.
As a result, it is highly curatable and easily balanced for use in a variety of different servers styles. Whether it is for Steampunk, Roleplay, SMP, or even Space!
🛠️ Tutorials 🛠️
Why Windfarer
Windfarer is a technically motivated fork of Movecraft with the goal of addressing long-standing architectural and extensibility limitations in the APDev mainline.
While APDev Movecraft primarily focuses on maintaining compatibility with newer Minecraft versions, TTE focuses on core improvements, modern abstractions, and better extension points for developers and addon authors.
Key Differences
Active Core Development
Windfarer introduces meaningful changes to internal systems instead of limiting updates to version support and NMS adjustments.
Modernized CraftTypes System
CraftTypes have been reworked to reduce implicit behavior, improve maintainability, and make extensions and tooling significantly easier for developers.
Less Legacy Bukkit Patterns
Windfarer moves away from heavy usage of legacy enums (e.g. Material) and favors more modern, data-driven and namespaced approaches where possible.
Better Addon Integration
Additional events and a DataTag-based system provide safer and more flexible ways for addons to interact with Movecraft without relying on internal hacks or reflection.
Making Necessary Changes
Windfarer prioritizes long-term code health and extensibility over preserving outdated abstractions.
Windfarer is intended for developers and server operators who want a more flexible, future-oriented Movecraft codebase, even if that means diverging from legacy design decisions.
Support
Please check the Wiki and FAQ pages before asking for help! GitHub: https://github.com/TTE-DevTeam/Windfarer/issues


