WorldEdit

WorldEdit

Mod and plugin

A Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.

Server LibraryManagementUtility

144.5k downloads
423 followers
Created4 months ago
Updateda month ago

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Changes since 7.3.0 Beta 3

  • Include changes from 7.2.19
  • Work around a breakage in Spigot causing errors when editing some blocks (Paper unaffected)
  • Use Minecraft's "DataFixerUpper" system when loading legacy schematics where possible
  • Fix an issue with legacy schematic sign compatibility handlers in previous 7.3 betas
  • Workaround a Spigot change that prevented some entities being affected by history in structure/feature generation commands

Changes since 7.3.0 Beta 3

  • Include changes from 7.2.19
  • Use Minecraft's "DataFixerUpper" system when loading legacy schematics where possible
  • Fix an issue with legacy schematic sign compatibility handlers in previous 7.3 betas

7.2.19

  • Improve error handling for unsupported Sponge Schematic versions

7.2.19

  • [Forge] Fixed Forge mixin issues in the hybrid mod jar
  • Improve error handling for unsupported Sponge Schematic versions

Changes since 7.3.0 Beta 2

  • Include changes from 7.2.18
  • Further minor performance improvements
  • Fixed an issue where //perf off would turn off more than it should
  • Fix EditSession initialisation without a world triggering a non-friendly error
  • Send biome chunk updates to the client when possible

For more information, check out this post that covers some of the main new features!

7.2.18

  • Update to 1.20.4
  • Fixed ellipsoid and cylinder regions not fully clearing
  • Limit //line and //curve thickness by max-radius option
  • Add further validation to biome setting API to prevent errors with invalid positions

7.2.18

  • Update to 1.20.4
  • Fixed ellipsoid and cylinder regions not fully clearing
  • Limit //line and //curve thickness by max-radius option
  • Add further validation to biome setting API to prevent errors with invalid positions

Changes since 7.3.0 Beta 1

  • Include changes from 7.2.17
  • Improve snow smooth brush to behave better with a Minecraft block grid
  • Small optimisations to //line and //curve thickness calculations
  • Small optimisations to AffineTransform
  • Fix ellipsoid and cylinder regions not entirely clearing by deselecting the selection
  • Add a permission node to the //placement command
  • Limit //line thickness by max-radius option
  • Limit //curve thickness by max-radius option

For more information, check out this post that covers some of the main new features!

Changes since 7.3.0 Beta 1

  • Include changes from 7.2.17
  • Improve snow smooth brush to behave better with a Minecraft block grid
  • Small optimisations to //line and //curve thickness calculations
  • Small optimisations to AffineTransform
  • Fix ellipsoid and cylinder regions not entirely clearing by deselecting the selection
  • Add a permission node to the //placement command
  • Limit //line thickness by max-radius option
  • Limit //curve thickness by max-radius option

For more information, check out this post that covers some of the main new features!

External resources



Project members

EngineHub

EngineHub

Organization

me4502

Maintainer

octylFractal

Maintainer

wizjany

Maintainer


Technical information

Project ID