- Explosives now have the loottable of creepers
- Multiplied zombies no longer have any loottable attributed to them
- Multiplied Zombie Villagers will now only spawn as nitwits
- Souls can now spawn normal slowness splash potions
- Throwers no longer throws console warnings and now properly play the piston sfx for every nearby player
- Explosive explosion yield is now 2f
- Fiery can no longer spawn as a Zombified Piglin & can ignite for more (and less) time
- Flash can no longer spawn as a Zombified Piglin
- Giants are... better 👍 and will be removed (if possible) when far away
- NEW! Wind Busters.. yeah. Their gravity is lower, and insta-use wind chargers when taking damage or dying
- Thiefs now prioritize the off hand and won't try to take any item if there are more than 3 zombies near them
- Tankers now use the correct sound for the anvil sfx
- Souls can no longer spawn with items in their hands; will appear as floating piglin heads if spawned as a Zombified Piglin; have a fail-safe for their damage drops!
- Flingers now properly check if they have grabbed a player before throwing.
- Pillars now spawn with weaker zombies (less health)