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Details
Licensed ARR
Published 2 years ago
Updated 2 months ago
All versions
1.11.0
Release
Subtle Effects (Fabric) 1.21.1-1.11.0last year 74.2K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client-side
Client and server
Required content
Any compatible version
Any compatible version
Changes
Added
- Added a config to change the duration of the ender eye placed rings
- Added ambient vanilla smoke to end portal frames, with a config to change to dots
- Added Turkish translation (Thanks sunbatheproductions)
- Added item destroy particles when using a stonecutter
- Added splash/snowflake particles when interacting with a cauldron, e.g., putting in/taking out water/lava/powder snow, or when cleaning items
- Added a sound when cleaning items in a cauldron
- Added panda tickling (Thanks sunbatheproductions)
- Added snowflake particles when a snowball hits something, this is in addition to the vanilla item destroy particles
- Added sounds when a snowball hits something
- Added splash/snowflake particles when picking up/placing water/lava/powder snow with a bucket
- Added a config to change the night vision fading time
- Added particles to villagers working at workstations
- Leatherworkers will spawn splash particles
- Weaponsmiths will spawn grindstone sparks
- Toolsmiths will spawn smithing table sparks (similar to anvil sparks)
- Masons will spawn stonecutter item destroy particles
- Shepherds will spawn sheep fluff of a somewhat random color
- Fletchers will spawn feathers and flint item destroy particles
- Butchers/Armorers will spawn a few puffs of smoke
Changed
- Grouped end portal frame block configs
- Grouped
Snowball Trail Densityconfig with new snowball configs - Grouped
Water Evaporate From Bucket Steamconfig with new bucket configs - Grouped workstation block configs
- Grouped sculk block configs
- Improved vanilla panda sneeze effects
- Multiple smaller particles will now be spawned with more momentum
- Slightly randomized particle color shading
- Improved enchantment table particles
- Enchant particles are now emissive
- Enchant particles are now slightly transparent and will become more opaque overtime
- Forced enchant particles to always be white, rather than being somewhat randomized white/gray
- Applied composter item destroy particles to farmers working at composters
- Updated Simplified Chinese translation (Thanks OutlinedArc217)
- Updated Traditional Chinese translation (Thanks OutlinedArc217)
- Updated Literal Chinese translation (Thanks OutlinedArc217)
Fixed
- Fixed composting the last item in a stack causing disconnection (#102 and #104)
- Fixed entity freezing snowflakes not being applied when in a powder snow cauldron
- Fixed cauldrons not playing extinguish sounds and particles when an entity is extinguished
- (Forge 1.20.1) Fixed client log spamming when connected to a server (#107)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4q8UOK1d:HQmYqb0r"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4q8UOK1d:HQmYqb0r"
}

