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Details
All versions
0.8.0+1.20.1
Beta
v0.8.0+1.20.1 [Fabric, Quilt]9 months ago 7,507
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Quilt
Supported environments
Client and server
Required content
Changes
0.8.0+1.20.1 - 2025-11-07
Added
- Added support for debugging spell circles! Right-click (or sneak-right-click, for toolsmiths) on an impetus with a Debugger to start a debug session.
- New items: Quenched Debugger and Quenched Evaluator! These post-enlightenment debug tools allow up to 4 hexes to be debugged at once. Scroll while holding sneak and sprint in order to switch between the available "debug thread" slots.
- API: Added API documentation to the web book! The API docs from the latest commit pushed to
mainare available here, and there is a link to the API docs for each version in the header of the corresponding web book. - API: Added support for implementing debug support in casting devices/environments other than the Debugger item (eg. circles, wisps, cassettes). See the API documentation for more details, especially the sequence diagrams in the
hexdebug-core-commonmodule. - API: Added a new mini-mod called HexDebug Core (
hexdebug-core-*). This is a minimal, Java-only mod containing only the API classes required to implement debug support. The intention is for HexDebug Core to be included in other addons via Jar-in-Jar, allowing addons to implement optional debugging support in their casting environments while minimizing the amount of overhead and added complexity from checking whether HexDebug is loaded or not. - API: Added Mojmap-remapped
commonjars (hexdebug-common-mojmapandhexdebug-core-common-mojmap) for use in VanillaGradle-based xplat projects.
Changed
- Update zh_cn translations, by ChuijkYahus in #60 and #63.
- Source files can now be viewed after the hex that created them finishes debugging.
- Removed the random prefix from source filenames.
- Active debug sessions are now terminated on death.
- API: The
SplicingTableIotaRenderertooltip is now stored in a field on the renderer, allowing it to be updated inrenderif HexDebug isn't updating it frequently enough for your use case.
Fixed
- Fixed a crash when closing the Splicing Table with Hexical 1.5.0 installed (#62).
- Fixed exceptions not being caught by exception breakpoints after the first hex in a debug session.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:A2pscGC5:sVtUXAg2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:A2pscGC5:sVtUXAg2"
}








