Tags
Creators
Details
All versions
0.2.3
Beta
Hypertubes 0.2.3last year 1,369
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
Hypertubes 0.2.3
Changes
- Major rework of the player movement system
- Hypertube Cannons now behave more consistently
Bug Fixes
- Fixed humanoid model being loaded on the server
- Fixed entities visually popping out of the tube
- Fixed players visually leaving the tube
- Fixed camera movement
- Fixed cape rendering inside the tube
- Removed latency check
Notes
This is one of the final updates to the core system of Hypertubes. Next, I’ll start adding new features and exciting content!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ATDdrG1y:HuqApnUl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ATDdrG1y:HuqApnUl"
}


