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1.1.9-datapack
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--- Tweaks and fixed crash ---
♦ One of my strangest pieces actually got a drowned spawner, now this has been replaced with the new trial spawner ♦ Fixed a crash, this one was pretty much the same as my mineshaft one, pretty sad, finally it's fixed, seems like minecraft don't like structures to big sometimes. ♦ Small changes on loot tables, like fireworks being too laggy sometimes, dried kelp (bad loot) ♦ Small Warm ruins have the same rarity as the small cold ruins now
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BuWCQzqf:udznGgvZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BuWCQzqf:udznGgvZ"
}

