Tags
Creators
Details
Licensed MIT
Published last year
Updated 2 months ago
All versions
0.2.3+mc1.21.1
Beta
0.2.3+mc1.21.1-neoforgelast year 42.4K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Required content
Any compatible version
Changes
0.2.3
- Fix lag when mining Create blocks and assembling contraptions
- Fix incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixes compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Adds message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixes spam when an incompatible shaderpack is used
- Adds config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixes translucent waterwheels with Euphoria Patches
0.2.0
- Fix crash when using zipped shaders
- Support light smoothness
- Fix crash when Iris could not load because of an invalid shaderpack
- Allow shaderpacks to disable blending on specific buffers
- Adds a separate gbuffers program to render translucents block entities / entities
- Render translucents in the correct render stage
- Provide blockEntityId and entityId uniforms
- Add comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BzHgFoGz:jF0HWFDB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BzHgFoGz:jF0HWFDB"
}

