Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated last month
All versions
0.8.8
Release
Superb Warfare 1.20.1-0.8.811 months ago 20.5K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
New Content
Vehicles
- Truck
- Mi-28 Attack helicopter
- PLZ-05 Self-Propelled Artillery
- TOW Anti-tank Missile Launcher
Weapons
- QL-1031 Rifle
- Repair Tool
Perks
- One-two Punch
- Powerful Cooler
- Blade Bullet
- Backpack Linked Magazine
- High Impact Reserves
Items
- Vehicle Reset Kit
Improve & Adjust
Gameplay
- Allowed using datapacks to customize most vehicle data, including seats, weapons, engines, and hitboxes.
- Removed the "vehicle weapon" system; vehicles now use the gun system.
- When friendly fire is disabled, damage will no longer be dealt to teammates' vehicles.
- Added an independent Team Deathmatch (TDM) system and corresponding commands.
- Added more configurable attributes for weapons.
- Smoke grenades can block the line of sight of nearby monsters (this configuration must be manually enabled).
- C4 can now be used as fuel.
- Reset the weapon level and upgrade point system; now, 1 upgrade point is gained for every level increased.
- Anti-ground missiles can now only attack targets within a preset distance from the ground, while anti-air missiles can only attack targets above a preset distance from the ground.
- Added an "extra destroy effects" configuration option (e.g., unconventional destruction effects like C4 and Annihilator), which can be manually enabled or disabled in the server configuration.
Optimization
- Significantly optimized vehicle models to improve fps during rendering.
- Enhanced the handling feel of certain vehicles.
- Added Chinese translations for vehicle weapon information.
- Merged ammo types for some vehicle weapons.
- Added notification messages for when vehicle ammo is insufficient.
- Container items can no longer be destroyed by fire, explosions, or cactus.
- Optimized Armory villager trades; Level 5 Armory villagers now always sell 2 weapon perks.
- Eliminated vehicle control stuttering caused by the "distance effect" by using higher-precision data types.
- Reduced smelting time for certain minerals.
Fix
- Fixed an item duplication bug caused by powerful attraction perk.
- Fixed a bug where speedboat could not travel on other liquid surfaces.
- Fixed rendering bug with lunge mine.
- Fixed a bug where ammo boxes from version 1.21.1 could not retrieve ammo via crafting.
- Fixed a bug where vehicles did not take damage from lava.
- Fixed various other bugs.
Adjust
- Removed Zzzzzz-Boom.
- Removed the duplication recipe for the Ancient Processor and replaced it with a crafting recipe.
- Removed the mechanism of using iron ingots to repair vehicles; now, repair tool must be used.
- Modified the recipe for Medical Kits.
Optional dependencies
Any compatible version
Any compatible version
Known incompatibilities
Any version
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| superbwarfare-1.20.1-0.8.8-58b8df8de-sources.jar | Unknown | 23.01 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Cd3DYqzn:oT9FH7xC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Cd3DYqzn:oT9FH7xC"
}

