Tags
Creators
Details
All versions
20.1.11
Release
GuideME 20.1.11last year 207.9K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Backports the following from 21.5.8-beta:
- Add support for templating annotations in game scenes. This allows you to apply annotations to specific blocks in the scene by type rather than position.
- Add the ability to position structures when they are placed by <ImportStructure /> using the new pos="x y z" attribute. This change allows the same structure to be added multiple times to a scene at different positions.
- Add a new <RemoveBlock id="..." /> tag to game scenes to clear out tags of a given type. This is useful for clearing out support blocks from structures after they have been imported into a scene. See the game scene documentation for details.
Full Changelog: https://github.com/AppliedEnergistics/GuideME/compare/v20.1.10...v20.1.11
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Ck4E7v7R:mfDRKud3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Ck4E7v7R:mfDRKud3"
}

