Tags
Creators
Details
1.5.0+1.20.1
Compatibility
Required content
Changes
This release adds various compatabilities with the likes of Hypixel, MCC Island, Inventory Tabs 4 and has some internal API changes.
- Fixes issues with inventories being used as GUI screens on servers such as Hypixel, MCC Island or Wynncraft.
- Added a configuration option that allows you to decide whether or not you can move the camera during inventory close. Note, if you want physical player movement, you'll have to look into using a mod such as InvMove.
- Added compatability with Inventory Tabs 4 - switching tabs should no longer trigger the open and close animations.
- Fixed issue with the creative inventory background being blurred occasionally, alongside the texture not rendering in some instances in 1.20.1 and 1.20.2.
- Fixed issue where you could accidently interact with a closing inventory, causing accidental item drops or armour being taken off.
- Refactored the
shouldCalculateAPI method toshouldAvoidCalculationas it was misleading. - Added API feature to skip the next animation to play, this can be used via the
FlowAPI.disableTemporarily()method. This was used for the Inventory Tabs compatability mixin, take a look here for more information.
Again, thank you to the supporters who helped test and provide feedback for this release. If you want to support me, and gain access to updates a week in advance, become a member here: https://ko-fi.com/mineblock11
Full Changelog: 1.4.0...1.5.0
Optional dependencies
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| flow-1.5.0+1.20.1-sources.jar | Unknown | 1.58 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Eoxi2LJd:Ag7cEvX9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Eoxi2LJd:Ag7cEvX9"
}

