Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated last month
All versions
0.27.6
Release
MaLiLib 1.21.11-0.27.65 months ago 682K
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
- remove: the
super.render()for a few specific widgets for being redundant. - fix:
GuiContextnot storing the canon "GuiGraphics" object as a reference. - fix: a couple items related to
TextFieldWrapperandGuiTextFieldGeneric-- specifically with data type checks and Hover strings. - add: Better Villager Profession colors based on in-game texture colors; although a few of them looks a bit a like; such as having 3 shades of Gray (Mason, Armorer, Weaponsmith).
- "clarify" and fix the
onValueChanged()callbacks across the board, and solve thesetValueFromJsonElement()problems utilizing some newIConfig*interfaces and smarter uses ofmarkClean()/markDirty() - add:
IConfigGuiAlLTab& make Search Bar with a Keybind a bit less Janky. - Fix VillagerTradesDisplay with servux (#133)
- Increase Packet Splitter's MAX receive buffer size to
67108864 - Remove "fabric-resource-loader-v0" dependency
- Data Tag updates & Bump Schema.java for 26.1, Remove more uses of
DataConverterNbt - add "NbtOverrides" for checking Item ID's
- Some PRW util work staging (Don't use them ... yet)
- fix Selection box culling / offset
- fix some
GuiTextFieldGenericerrors - add nearly all vanilla core shaders into MaLiLib's resources so external resource packs won't interfere with rendering.
- add a Configurable
HandSlotOption List function. - add:
GuiTextDualInput,GuiTextInputMultiLine, andGuiTextInputStackedMultiLinesystem, and related Interfaces; also added theonMousedDragged()event toGuiBase/WidgetBase/WidgetContaineralong with handling for adding Multi-Line Text Edit boxes. - Bump Loom, Gradle, etc; update Lang entries
- add
conditional_mixinsacross the board.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GcWjdA9I:4KeJMj6s"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GcWjdA9I:4KeJMj6s"
}

