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Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated last month
All versions
0.27.2
Release
MaLiLib 1.21.11-0.27.28 months ago 596.9K
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
- fix: failing to save config files when exiting from a server.
- fix: cat variant NBT tags
- remove: 'drawContext' from GuiBase to prevent NPE crashes
- fix: HSV 4-point Color Selector to be more accurate.
- add: DataOps.java for serialization of Data Tags.
- add:
InventoryOverlayType.NAUTILUS-- and background slot support; plus Main hand empty slots as a "sword" to help reduce confusion using inv preview. - add:
position_color_lines.fsh - add:
renderTransparencyFix - further adjust custom shader for Terrain rendering (Litematica) & add
ChunkFixCustom UBO to add the Texture Atlas values.
NOTE: Iris will probably need to support this custom UBO in order for the shader's to be correctly shown.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GcWjdA9I:zghuOVRx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GcWjdA9I:zghuOVRx"
}

