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Details
Licensed MIT
Published 11 months ago
Updated yesterday
All versions
0.8.0+1.21.1
Release
Cobblemon Raid Dens 0.8.0+1.21.16 months ago 1,271
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Visual Overhaul
- Raid crystals have gotten a visual upgrade!
- Raid crystals emit sparkling particles when they are active.
- Tera and Dynamax raids will emit different colored particles.
- New raid crystal beam visuals, which scales in power based on the raid tier.
- You can toggle the legacy beacon beam effect in the client config.
World Gen Upgrades
- Improved the generation of raid dens to allow spawning under trees.
- The spawn rate of raid dens can now be configured per-dimension in the common config, rather than a datapack.
- Nether* and End raids can now natively spawn if added to the spawn rate config. For additional dimensions, a custom datapack will need to be created (Refer to the Wiki).
- Added an experimental raid den spawn generator which bypasses the sky requirement of raid dens.*
Other Changes and Fixes
- Improved raid boss scaling algorithm.
- Added a
scalefield to raid bosses to customise your own scale. - Fixed issue with raids crashing when no battles are active.
- Fixed some issues with players being stuck in raids after leaving.
- Added Assist and Sleep Talk to the default config blacklisted moves. Existing worlds may need to add these moves in manually or delete the existing blacklist config.
- Fixed shoulder mounted Pokemon unmounting when leaving raid dens.
- Added extra information explaining the Raid Shard to JEI/REI/EMI.
*Experimental spawn generator is in beta. Please backup worlds when enabling this and provide feedback.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GebWh45l:AjUGEOVG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GebWh45l:AjUGEOVG"
}

