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Details
Licensed MIT
Published 10 months ago
Updated 3 days ago
All versions
0.11.3+1.21.1
Release
Cobblemon Raid Dens 0.11.3+1.21.1last month 494.4K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
- Added some config options for raid coordinate allocation in the raid dimension.
raid_capsets how many raids can occur at the same time.raid_allocationsets how the coordinates are determined.SPIRAL: Raids always spawn first at (0,0) and spiral outwards.RANDOM: Raids randomly spawn in one of the nine closest available slots to (0,0).
- Setting
raid_allocationtoRANDOMcan help if you are dealing with occasional persistent entities in raid dens.
- Fixed an issue with raid dens spawned by raid shards being stuck on tier 1/stellar tera when the raid tier/type is locked.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GebWh45l:Lecb595b"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GebWh45l:Lecb595b"
}






