Tags
Creators
Details
1.3.3
Compatibility
Required content
Changes
-
Diving helmets no longer give infinite water breathing
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Diving boots now make you sink faster but stop you from pressing space to swim (can only swim in swimming pose)
-
Reduced underwater fog (for now)
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Introduced a new fish variant system that will be expanded as time goes on
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Added idle animations to all fish
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Added more fish items
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Deep sea fish will now prefer to stay in deeper water
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Added manta rays
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Sharks are now 3x faster when hunting
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Fixed barrel jellyfish spawning in caves and air- Karkinos movement speed reduced
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Reworked thermal vents
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Added basic compatibility with William Wyther's Expanded Ecosphere
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Added basic compatibility with Farmer's Delight
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A lot of other random tweaks and fixes all around
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Added a special message in a bottle in memory of my beloved dog, Mylo, who recently passed away
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HH4FjUqN:StxdV3Hc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HH4FjUqN:StxdV3Hc"
}



