Tags
Creators
Details
1.3.4
Compatibility
Required content
Changes
Hotfix: Fixed a crash caused by missing files PROPERLY this time
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Added Parrotfish in warm oceans
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Added Koi Carp, a very rare fish that spawns in cherry groves (and certain modded biomes)
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Added Bluefin Tuna, a variant for deep oceans
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Added Pompano Dolphinfish, a Mahi variant
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Readded Betta variants
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Made sharks temptable with any raw fish item
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Lowered the volume on shark bites
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Remade lobsters from scratch, with different drops depending on their variant
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Added a Skull hermit crab variant
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Hermit crabs now drop nautilus shells or skeleton skulls depending on their variant
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Crustaceans no longer suffocate on land
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Improved crustacean AI
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Karkinos now has significantly higher health
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Karkinos flip time increased to 3 seconds (hit him with riptide 1+ or bane of arthropods 2+ to flip him)
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Karkinos now has an animation when aggressive
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Karkinos is now registered as a hostile entity, and will be attacked by iron golems
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Karkinos damage increased
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Added sea urchin spines, drops from sea urchins
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Added Seashell toolset, a stone-adjacent tier
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Added Nautilus armor
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Added lobster tail and cooked lobster tail
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Added Crab Pot, a new crate block that drops crab/lobster/shrimp loot when broken with an axe
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Updated some item sprites
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Tweaked armor values of diving set
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Creatures killed by predators will no longer drop loot (except vanilla fish)
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Fixed missing recipes for turning certain fish items into fish meat/steak
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Changed spawn biomes for all fish to use a new "habitat" system
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Made it so certain fish can only be fished up in certain biomes (their spawn biomes)
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Hybrid Crates and Crab Pots can now only be fished up in (any) ocean and beach biome
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Hybrid Crates now only drop plushies and cosmetics, no junk items
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Jellyfish will no longer sting you if you are in a boat
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Bleeding effect has been nerfed, now only takes away one third of your max health rather than half, with a reduced duration as well
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Added Buoyancy effect, which pushes you up if you are in water, brewed with kelp
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Added Spininess effect, which gives you a natural thorniness, brewed with Sea Urchin Spines
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Added Swimming potion, which give you dolphin's grace and hunger, brewed with mahi
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Clarity potions are now brewed with Barreleyes
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Pearls and Black Pearls now brew Minor Luck and Major Luck potions
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Added icon for Thalassophobia effect
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Added compatibility with Regions Unexplored, Terralith, and Wyther's Expanded Ecosphere
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Optimized starfish and sea urchin models
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Optimized model, animation, and texture organization to reduce mod file size
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Fixed some misplaced or missing entity tags, which should help with entity count
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Random bug fixes and quality of life features all around
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HH4FjUqN:YYDAvrfm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HH4FjUqN:YYDAvrfm"
}

