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1.0.6
Release
[Let's Do] Farm & Charm 1.0.6last year 81.5K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
[1.0.6] - 2025.02.15
Added
- Added the ability to retrieve items from the MincerBlock by Shift-Right Clicking
- Added Composter: A new Item made out of Fertilizer. Has 10 uses. Applies Bone Meal Effect to multiple Crops
- Added Silo Sounds: Opening & Closing Door, inserting Items, crafting finished
- FeedingTrough can now be filled by using Hoppers
- You can now use various Farm&Charm Crops to feed and breed farm and other animals
- Added Particles when eating a StackableEatableBlock - e.g. Pancakes
- Zombies have a really low Chance to spawn wielding a Pitchfork as a Weapon
Changed
- Strawberry crop now only drops an Item when age == MAX_AGE
- Tomato crop now only drops an Item when age == MAX_AGE
- Fertilizer works now again similar to Bone Meal and can be stacked again
- Renamed the "get_fertilizer" advancement
- Renamed the "get_minced_beef" advancement
- Renamed the "introduction_drying" advancement
- Renamed the "introduction_mincing" advancement
- Renamed the "use_hoe_on_fertilized_soil" advancement
- Renamed the "place_stove" advancement
- Pitchfork now uses the "handheld" model parent instead of "generated" – wield it like a true weapon! (even if it technically isn't one)
- Slightly raised the position of the particles when stirring the CraftingBowlBlock
- Improved Roaster, Supply Cart, Plates, Mincer, Window Sill & Plow Texture
- Updated following translations: ru_ru (Tefnya), zh_cn (sillymoon), pt_br (GMalvestiti)
Fixed
- Added an additional check for a valid recipe before increasing the Stirring value in CraftingBowlBlockEntity
- StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
- Properly registered StorageBlockEntity & StorageBlockRenderer
- ForgeConfig not generating / loading properly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HJetCzWo:zgrq8R2H"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HJetCzWo:zgrq8R2H"
}![[Let's Do] Farm & Charm](https://cdn.modrinth.com/data/HJetCzWo/7c6c372629b3efa41409621631d60df12963f005_96.webp)


