Tags
Creators
Details
Licensed CC-BY-NC-SA-4.0
Published 2 years ago
Updated 3 days ago
All versions
2.0.5
Release
[NeoForge 26.1.2] Stellaris 2.0.53 weeks ago 268
Uploaded by
Compatibility
Minecraft: Java Edition
26.1.2
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Stellaris 2.0.5 for MC 26.1.2
Changes
- Show generator energy production per tick in the tooltip
- Show machine energy consumption per tick in the tooltip
- Leaving a rocket during the countdown cancels the launch and refunds the fuel
- Players can no longer leave a rocket or a lander during flight
- Lander crash explosion radius now increase based on impact speed
- Bump minimum Architectury API version to 20.1.16
- Improve the antenna tooltip
- New pumpjack model and animation
- Improve titanium door
Fixes
- Fix jetpack and lander controls ignoring key remapping
- Fix a small memory leak
- Fix torches not being consumed when placed without oxygen
- Fix cable energy distribution with low energy
- Fix space station option only showing when the blueprint is in the 1st rocket slot
- Fix rocket flying forever if player leaves a rocket during flight
- Fix players getting stuck on death screen after a lander crash
- Fix antennas deleting the block under the launch pad instead of dropping it
- Fix space farm destroying its content when a player try to change it
- Fix space farm not dropping its content when broken
- Fix bone meal being used even if the crops growing is done
- Fix cargo unloader deleting items when full
- Fix cargo unloader emptying landers that aren't landed
- Fix flag loot table
- Fix oil finder not showing the no energy message
- Fix vaccine not being consumed when used
- Fix fuel refinery output tanks never filling completely
- Fix electrolyzer doesn't stop before getting full (which can cause it to consume to much water)
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ItTQpuBn:rJDzMpq8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ItTQpuBn:rJDzMpq8"
}

