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Minecraft: Java Edition
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This mod is based in The Elder Scrolls games essentially in Skyrim, Oblivion and The Elder Scrolls Online.
The original version has three daedras while the reimagined is supposed to improve a lot the immersion and aesthetics.
I highly recommend to use the Reimagined version!
Reimagined: (Active)
Spoiler
The Reimagined version aims to improve the entire mod while focusing mainly on the Daedric Prince Hermaeus Mora (in other words it's a remake).
This version adds new Blocks, Three/four Black Books, Oghma Infinium, mobs (Dark Elf (Civilian), Hermaeus Mora, Seeker, Tentacle, Lurker, Wisp Lantern, Neloth and Dwarven Spider), dimension (Apocrypha), biome (Solstheim), advancements, items/tools, plants and more! It is normally impossible to die in Apocrypha. If your health becomes critically low, you will be returned to your last location in the Overworld.
Requires GeckoLib
Note: If you use a mod that interrupts the player's death you could still die in Apocrypha (i can't fix it)
-1.20.1: (Active)
v0.1: (USE V0.2+ INSTEAD)
- Added 3 mobs: Neloth (with trade working), Dark Elf, Dwarven Spider
- Added Apocrypha blocks: Apocrypha Block, Apocrypha Stone, Black Book Pile, Black Book Pile Block, Fish Of Apocrypha (2 variants Health and Food)
- Added Nirnroot (2 variants)
- Added Black Book, Black Book Chapter II, Black Book Chapter III (fully working)
- Added Oghma Infinium (fully working but for some reason dont close)
- Added Neloth Elevator and Neloth Elevator (Block) <- DONT USE IT CAN CRASH YOUR GAME FIXED IN v0.2+
- Added Dust Ash Block
- Added 3 items (paths)
- Added Advancements (for now only 9)
- Added Dwarven Door (animated)
- Added Dwarven Block
- Added Apocrypha dimension
- Added Solstheim (fully working with dust like the original version)
- Added dependency GeckoLib
v0.2: (Bug fixes)
- Bug fix crash using elevators.
- Bug fix leaves Apocrypha make you conserve the position.
- Bug fix Oghma Infinium not closing.
- Bug fix on Dwarven Door after disconnecting Redstone not animating.
- Bug fix Neloth trade steals your emerald blocks.
- Now when you leave Apocrypha you teleport to your spawnpoint.
v0.3: Structures/Dungeons Update
- Added Dark Elf Village (has a farm, a house and a tavern)
- Added Dwarven Dungeon (Black Book II)
- Added Neloth House (Neloth trades chapter III and enchanter dark elf)
- Added Apocrypha decorations (Pile of Books)
- Apocrypha Dungeon (Black Book II) (daily powers/item)
- Added Pages Block (like tornado)
- Added/Changed sounds
- Added Mora's Grasp and Mora's Boon (daily powers)
- Added Miraak Sword (Edge Of Mora)
- Added Tentacles and Seeker mobs
- Fixed Easter Egg when player leaves Apocrypha (10% chance)
v0.4: Knowledge Update
- Dungeon Black Book I
- Hermaeus Mora (spawns in Black Book III)
- Added First Black Book spawn (structure)
- Oghma Infinium spawn
- Changed dwarven spider hitbox (bigger)
- Added rewards for Black Book I Dungeon
- Added new rewards as daily powers
- Added Scholar's Insight: gives extra xp
- Added Unenchanter: unenchants a book level 5 gives you 10 levels
- Added Magnus' Enchant: enchants item with a enchanted book (must have levels) and gives +1 level until level 10 (it took me some time xd)
- Added Lurker
- Bug fix daily powers need to be eaten
- Added "chat" with Hermaeus Mora (He says where you can find the black books if you don't found them yet)
- Bug fix can die in Apocrypha (now is imposible)
- Merry Christmas :D!
v0.5: (Bug fixes)
- Bug fix in textures of Black Book block and Black Book Teleport Block
- Bug fix Lurker death message
- Added new death message
- Visuals improvements of creative blocks
- Normal Nirnroot is rarity "rare"
v0.6: (Bug fixes)
- Updated GeckoLib (4.4.2+)
- Bug fix unlimited clicks Oghma Infinium
- Bug fix sleep gives you daily reward even if you drop it (if you use a mod that changes how sleep works makes it infinite daily rewards)
- Now you don't have to sleep for daily reward only wait for the 1000 tick of the day
v0.7: Localizations Update
- Added translation to Spanish (ES) and Portuguese (BR) (If you want to help me with other languages post a comment :D)
v0.8: AI and Bug Fixes
- Added more Spanish translations and Portuguese (PT)
- Lurker improved.
- Bug fix Lurker not swimming.
- Bug fix Lurker not attacking while in water.
- Seeker attacks improved now are more lore-friendly. (no more arrow-like, you will hate it)
- Now Seeker can spawn others Seekers. (not full health)
- Bug fix not translated chat messages in multiplayer.
- Lurker random spawning in the overworld if you used a black book. (rare chance can be customized in the config) -> if the player has Apocrypha Visions will spawn a Seeker too.
- Fixed Mad Apocrypha Visions. (Easter Egg 25% chance)
- Bug fixes for Magnus Enchant and Unenchanter. (sending messages twice and not reading properly the level of enchantment)
- For better experience in the config now you can turn off the render effects. (eye, skybox)
- Bug fix players could be teleported to Apocrypha by being near another player using a Black Book.
- Bug fix dungeons spawning.
- Bug fix nirnroots not generating.
- Bug fix Mora's Grasp not working in survival.
- Black Books now always teleport the player to the correct dungeon, even if it has already been looted.
v0.8.1: (Bug fixes)
- Bug fix mob in apocrypha water could be teleported to the Overworld.
v0.8.2: Bug Fixes and Optional Knowledge
- Fix oghma infinium structure roof.
- Fix Apocrypha Biome generating in the overworld.
- When you left Apocrypha you will return where you were before reading the book.
- If you have installed Dragon Priest Mod, will be new structures for each Acolyte and Miraak Mask.
- Renamed Fish of Apocrypha to Font of Apocrypha.
- Changed Font of Apocrypha Texture.
- Added Mushrooms in Solstheim (again).
- Changed generation of Dust Ash in Solstheim.
- Now if your health is very low you will not be teleported to Apocrypha.
0.8.3: Bug Fixes
- Bug fix sometimes not returning where you were before reading the book.
- Changed Book Teleport Block logic.
- Fixed Hermaeus Mora Chat not working properly.
- Added Fish Chest and Fish Mini Chest (Creative Only, no functionality)
- Aded Hermaeus Mora new lines in chat (for example if you have the dragon priest mod installed, i think i'm going insane lmao)
- Fix Dragon Priest Masks dungeons not generating properly.
- Fixed Bug when using Books not doing animations correctly.
v0.9: Depths of Apocrypha Update
Note: If you want the "Black Book: Waking Dreams" you'll need Dragon Priest Mod installed
- Improved Lurker Raising
- Added new dungeon for Waking Dreams in Apocrypha called The Forbidden Archive
- Added Apocrypha Planks
- Added Apocrypha Bookshelf
- Black Book (Teleport Block) new NBTs "TeleportX", "TeleportY" and "TeleportZ" (default y+10) -> example "/give @p hermaeusmoramod:black_book_teleport_block{BlockEntityTag:{ForgeData:{TeleportX:1,TeleportY:5,TeleportZ:-2}}}"
- Reworked Black Book I, structure (overworld)
- Added Black Book (Waking Dreams) - (Dragon Priest Mod is required for overworld structure generation in Solstheim)
- Fixed Solstheim (biome) temperature
- Now Hermaeus Mora (mob) spawns and talks in every dungeon.
- Replaced dungeon chests with Abyssal Reliquaries or Maws of Secrets.
- Added new lines for Hermaeus Mora.
- Added Wisp Lantern (spawns in Apocrypha)
- Added Scrye (toggles redstone power)
- Added Forbidden Insight (reveals nearby hostile entities, daily power)
- Nerfed Nirnroot luminance
- Changed Black Books chapters to a proper titles.
- Added tooltip information to books.
- Changed Fish Chest and Fish Mini Chest names to Abyssal Reliquary and Maw of Secrets.
- Added Cooldown to books.
- Added Seeker's Pact (summon an allied seeker, daily power)
- Added Mora's Aegis (shield)
- Mod config (structures control)
- Added Dust (layered)
- Added Black Book III Block (Creative Only)
- Added Black Book IV Block (Creative Only)
- Fixed bad effects from Solstheim storms, they now only work while on the surface.
- Solstheim Storm now generates Dust layers.
- Added Dead Bramble (plant)
- There is no longer blindness during Solstheim storms.
- Changed order of some advancements.
- Improved storm in Solstheim.
- Nerfed Seeker max health.
- Solstheim biome rework
- Fixed not giving Welcome to Apocrypha advancement.
- Fixed daily powers
- Fixed Black Book Block (Dungeon) animation
- Changed texture for daily powers
- Updated Dark Elf and Neloth skin
- Changed name Dark Elf to Dark Elf (Civilian)
- Renamed Unenchanter to Mora’s Unbinding
- Updated Neloth Trade GUI
- Now Apocrypha is darker.
- Being in deep darkness while in Apocrypha now damages the player.
v0.9.1: Apocrypha Fixes and Extras 50%
Note: This version is the main version of the mod.
I NEVER GAVE PERMISSION TO USE MY .JSON MODELS IN ANY MOD EXCEPT THIS ONE!
What can i do? (Reimagined)
The first step is locating the Solstheim biome, where the main Black Books can be found.
Black Book: Forbidden Insight can be found inside its strange ancient structure, Black Book: Grasp of the Abyss is located within the Dwarven Dungeon, and Black Book: Legacy of Xarxes can be obtained through Neloth.
To use a Black Book, right-click it to open it and you will be transported to Hermaeus Mora's realm, Apocrypha. Each Black Book leads to its own dungeon and rewards, including daily powers and, in the case of Legacy of Xarxes, the Oghma Infinium.
There is also Black Book: Waking Dreams, which leads to The Forbidden Archive, a new dungeon deep within Apocrypha. If Dragon Priest Mod is installed, Waking Dreams can be found in an ancient Dragon Priest ruin generated in Solstheim.
Explore Apocrypha, complete the Black Book dungeons, discover Hermaeus Mora's knowledge, unlock daily powers, find unique items, and uncover the secrets hidden throughout Solstheim and Apocrypha.
Thank you for downloading the mod, and I hope you enjoy it :D!
This mod can be used in any modpack
Thx for all the support and downloads! Enjoy the mod :D!
If you want more content like this i'm working in a Reimagined version of More Divines (no longer an addon btw) or Dragon Priest
Addons/Other mods:
Creator: AgustinJ879
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