
Mebahel's Creatures - Draugr Invasion
A Skyrim-inspired Minecraft adventure mod featuring intelligent Draugr, massive Nordic dungeons filled with puzzles and hidden rooms, boss fights, magical traps, personal multiplayer loot, and a repeatable invasion that hunts the player.
Tags
Creators
Details
1.8.3-fabric-1.21.1
Compatibility
Required content
Changes
Mebahel's Creatures - Draugr Invasion v1.8.3 - Minecraft 1.21.1
Changes :
- The Draugr Fort should spawn less frequently
Bug Fixes :
- The mono hit attacks from the Infernal Draugr should be more synchronised with the attack damage
- The Draugr Overlord should not slide anymore while doing the Special Ground Attack
- The Draugr, Draugr Wight & Skeleton Warrior will not walk between attacks when already at range
- The second hit of the Draugr Overlord Ground attack didn't have enough radius and y velocity
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JGgAstX9:kgll5TNz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JGgAstX9:kgll5TNz"
}
