Tags
Creators
Details
Licensed EUPL-1.2
Published 3 years ago
Updated 4 days ago
All versions
4.1.3
Release
TerraFirmaCraft 1.21.1-4.1.32 months ago 2,388
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
Changes
- Added several new freshwater fishes and reworked the spawn ranges of existing fish to be more realistic:
- Arctic Char
- Burbot
- Muksun
- Northern Pike
- Pacu
- Peacock Bass
- Red Piranha
- Spotted Gudgeon
- Tilapia
- Allow crafting Reinforced Fire Bricks with Steel Sheets (#3578)
- Linked chiseled and cracked bricks to their field guide entry (#3570)
- Fix the leather helmet recipe only being recognized in one position (#3570)
- Fix draw order issue in the pet command UI (#3561)
- Fix filling barrel items from the world not setting a sealed date (#3559)
- Fix vanilla tridents rendering wrong when placed in world.
- Prevent pumps from waterlogging aqueducts (#3503)
- Made fixes and tweaks to the trip hammer logic.
- Fix creative motors not breaking when invalid.
- Fixed the block tags debug tooltip.
- Fix tool racks being unable to be placed on sources of redstone power.
- Improved the placement mechanics of shelves.
- Added missing rotation and mirror functions.
- Changes to the textures of fish buckets.
- Improved display of glass saw breakables in Jade.
- Added recipes for new music discs.
- Fix flattened glass destroying itself.
- Fixed time skips freezing water that is underneath other fluids.
- Added more pick block results.
- Fixed molten metal not damaging players.
- Fixed the attachment mechanic for Minecarts.
- Fix spring water not recognized as water in some cases.
- Fixed issues with horse breeding.
- Fixed ash not accumulating.
- Added some common entity and item tags.
- Temperatures in item tooltips now respond to the clientside display setting (#3615)
- Fix falling block racetracks in charcoal piles (#3623)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JaCEZUhg:HjUho0IR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JaCEZUhg:HjUho0IR"
}



