Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 7 months ago
All versions
2.1.4+mod
Beta
2.1.4 The Armored Titan (Mod)2 years ago 1,772
Compatibility
Minecraft: Java Edition
1.20.5–1.20.6
Platforms
Fabric
Forge
Supported environments
Changes
Mechanic
- Added: Lightning bolts when a titan spawns now shake the camera
- Added: Armor Mask to the Wandering Trader table
- Added: You can equip the turrets/barrels only by having them on the hotbar
- Added: Ability to grab villagers/players to consume as the Beast Titan
- Added: Slap ability to the Beast Titan to push titans away
- Added: ODM doesn't release hooks if the player is injured
- Added: Cannon shells shake the ground when they land
- Armor Titan hardening starts to crumble when the armor gets damaged
- Added: Combat and Utility mode for Armor Titan!
- NEW Thunder Spears system, they break any hardening!
- Added: Injured State now applies blindness
- Added: Armored Titan Mask!
- Added: Players trigger their shifters when entering the "injured state" if they have enough energy
- Improved: Shifter's Knockback System!
- Added: Inventory no longer gets dropped to the ground when unshifting
- Added: Any player can be chained using handcuffs now!
- Added: Unique keys to handcuffs
- Added: Handcuff keys can be eaten
- Added: Armor Titan Decay!
- Added: Handcuffed players can try to escape by hurting themselves
- Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!
- Added: Titan Shifters now rotate smoothly!
- Added: Pure Titans now rotate smoothly!
- Added: New transform animation for shifters
Art
- NEW: Thunder spears model
- NEW: Thunder Spears Particles and Sound Effects
- Added: Sounds and better feedback when reloading the cannon
- Added: Armor Titan Born
- Updated: Scout's Uniform (Must be crafted again)
- Added: Armor Titan Iron Fist!
- Added: Armored Titan Charge Ability!
Balance
- Increased: Energy required to instantly disappear a titan's body from 180 to 360
- Removed Ability: The Slam of the Lefties (Cart Titan)
- Decreased: Cart Titan's height from 6 blocks to 5
- Villagers no longer die from old age
- Removed: Shingeki no Craft "Bee" system (Villager x Villager)
- Reduced: Particles when a player has Attack Titan and Royal Blood
- Reduced: Damage when using parry
- Added Ability: Jumping Queen! (Cart Titan)
- Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7
- Added: Any player can be handcuffed!
Logic
- Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)
- Added: Config to disable Titan Shifter griefing
- Increased: Hitbox for the Beast Titan
- Optimized: Lineage system
- Added: Colossal Explosion (And passive) to shifter's griefing config
- Added: Config to disable "Trigger Transform"
- Moved: Beast Titan grab/hold/throw to match knockback system projectiles!
- Reworked: Handcuffs System!
- Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)
Bugfix
- Fixed: ODM Hooks not being attached to the ground
- Fixed: Player can take its model when using the spin attack
- Fixed: Thunder Spears were only being shot from the right side
- Fixed: Shifters can go through walls when spamming left shift
- Fixed: You can't make babies with Julian
- Fixed: If you shift while riding an entity, your body gets teleported to the sky
- Fixed: Cannons don't kill titans or deal any damage
- Fixed: Walls were not generating properly on flat worlds
- Fixed: Players were losing all the syringes at once
- Fixed: Unable to inject food or drinks
- Fixed: Shifters' regeneration was not affecting main health
- Fixed: When a shifter ran out of energy, items stayed in the inventory
- Moved: Bite's Attack for all shifters to Hotbar[0]
- Fixed: Thunder Spears were not applying damage
- Changed: Vehicle Camel to Skeleton_horse for Cart Titan
- Fixed: Cart Titan turrets were not rotating when not being used by a player
- Fixed: When dropped, the invitation letter disappears
- Fixed: Julian couldn't have children
- Fixed: Invisible bats
- Fixed: Cart Titan was making step sounds even in the air
- Fixed: Cods were spawning with no limit on village biomes
- Fixed: Cart gets damaged by turrets
- Fixed: Colossal Titan passive explosion was not being triggered
- Fixed: Colossal Titan walking animation loop
- Fixed: Cannon was not dropping items when removed
- Fixed: Shifters no longer duplicate inventories
- Fixed: Player hurt sounds were silent
- Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled
- Fixed: Spin attack was not dealing damage to pure titans
- Fixed: Wandering traders were not removing the tent when leaving
- Fixed: Flares were not displaying colors
- Fixed: Beast Titan was duplicating items
- Fixed: Cart Titan applied "shake" effect to turrets, dismounting them
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MLwQGRjp:q5nbqvop"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MLwQGRjp:q5nbqvop"
}

