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1.20.6 1.20.5 1.20.2 No elements found. Consider changing the search query. List is empty. Clear filters
Mechanic
Hotfix!
Added: Titan Shifters now rotate smoothly!
Added: Pure Titans now rotate smoothly!
Balance
Fixed: Beast Titan was duping items
Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.
Mechanic
Added: 1.20.5!
Shifters reduce 64% of the incoming damage
Shifters absorb 32% of the damage inflicted by projectiles.
Shifters knockback when hurt!
Using the ODM while riding a horse now dismounts the player
Nature-generated Villages are surrounded by a wall
Pure Titans break natural blocks when attacking (Wood, Leaves, etc).
Press F with "Remove Shifter" to instantly evaporate your titan!
Added new Items: Shifter Spawn Eggs!
Added: Shingeki no Craft Guide. Introduction.
Added: Cart's Shipload Guide.
Added: Red outline to "Roar" abilities.
Added: Village's Guide
Added: Penguelli's Field Diary
Added: Lineage's Guide
Added: Shifter's Guide
Added: Titan's Guide
Added: Nif the Guide Seller!
Removed Pehkui, moving to new Attribute: Scale!
Colossal Titan NEW Explosion! RIP low pc users
Added: Pure Titan Steam sounds.
Added: Explosion when transform for all the shifters!
Added: Cart Titan can grab and destroy blocks!
Added: Beast Titan can grab and destroy blocks!
Added: Shifters Steam sounds.
Added: Attack Titan can grab and destroy blocks!
Added: 3D Model for Colossal Nuke
Added: Pure Titans grunt sounds!
Art
Added: Sounds and Particles when hurting a shifter!
Updated: Release Titan name and Lore
Added Black texture to leash! (Only with no shaders)
Colossal Titan: NEW death animation
Beast Titan NEW animation: Death
Added: Energy System!
Armor Titan NEW animation: Run
Armor Titan NEW animation: Walk
Armor Titan NEW animation: Idle
Attack Titan REWORK animation: Walk
Attack Titan REWORK animation: Idle
Balance
Reduced shifter's regeneration (human form). Regen each 2s -> 4s
Attack Titan: Kick Animation time 1.25s -> 1s
Attack Titan: Parry Animation time 1s -> 0.75s
Updated: Desert Villages Generation
Updated: Snowy Villages Generation
Updated: Plains Villages Generation
Updated: Savanna Villages Generation
Updated: Taiga Villages Generation
Increased: Pure Titans Slowness at night: 3 -> 4
Changed: Pure Titans no longer spawn inside villages.
Updated: Oak Trees generation, they are taller now.
Shifter Villagers are no longer invulnerable.
Injured players are no longer invulnerable.
Reworked: Hange's Puzzle -> Peng's Notes.
Updated: Now you can transform wherever you want, no more narrow terrain!
Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!
Moved the ODM to Delta Library!
Moved Colossal to Macros!
Moved Cart to Macros!
Increased Colossal Radius Explosion
Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!
Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
Attack Titan corpse: 6 min -> 1 min
Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6
Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5
Logic
Updated: Intro. First time message
Added: Welcome back message!
Updated: Reload Message!
Added: New API function: All_Items!
Added new Item: Shingeki no Craft Config
CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!
Reworked Pure Titans spawn system. Pigs are back!
Added: Items on ground now are only read once (Prevent lag)
Added: Config to enable pure titans destruction
Removed: Old Manual (Crafted with 1 leather and 8 paper)
Shifters advancements won't get announced on chat
Updated: Colossal Titan to use Scale!
Updated: Cart Titan to use Scale!
Updated: Beast Titan to use Scale!
Updated: Attack Titan to use Scale!
Performance: Hostile mob spawning removed from config and datapack reading
Added: Script to modify hostile mob spawning (Biomes).
Bugfix
Fixed: Exiting from nape instead of belly
Fixed: Visible Kill Count showed offline players.
Fixed: Colossal Titan steam
Fixed: When a shifter left the world and another player gets that shifter the body remained without head.
Fixed: Deleting weapons when using the Dash (ODM)
Fixed: Attack Titan infinite grab range
Offline players Titan Kills were visible.
Fixed color for Leather Chestplate, Leggings, and Boots.
Bugfix: Restart shifter state when on human form.
Bugfix: Landing hooks wasn't making sound to the player.
Fixed: Shifters Lagback while walking up!
Fixed: Pure titans will never go through blocks again!
Fixed: Shifters will never go through blocks again!
Fixed: Soldiers were not charging against titans correctly
Mechanic
Added: Roar for the Cart Titan!
Added: Woman can't have more than 3 children
Added: Villagers now die after 8 generations (Aging)!
Added: Glowing effect to Eldian Mark
Added: Baby villagers inherit royal blood!
Added: Julian can spawn as a special npc!
Added: Players can have baby villagers with other players
Added: Players can respawn as it's last children. Inherit Royal Blood, Shifters and Sex!
Added: Alma can spawn as a special npc!
Added: Village rename! (Craft with paper+nametag+feather)
Added: Berry Wine!
Added: Apple Juice!
Added: Beetroot Beer!
Added: NEW Wandering trader: Bomb!
Added: NEW Wandering trader: Ragnaar!
Added: Wandering trader now spawns naturally!
Added: Quest system for some villagers!
Added: Villagers now display their names!
Balance
Updated: Taxes event now gives 3 Golden Marks instead of 2
Updated: Biome colors for villages!
Updated: Sky color for the villages is now Blue!
Updated: Royal Villagers can only spawn in nature. Not from other villagers
Updated: Removed some particles when the player has royal blood for better visibility in first person view.
Updated: Trades for Alex!
Updated: "Use F5" Message moved to actionbar
Added: Villagers names are now... Dynamic!?
Logic
Added: Config to disable Villager names!
Added: Config to disable Villager whispers!
Added: New api function to respawn shifters!
Added: Config to increase/decrease birth rate
Updated: "Bob" can spawn again with the new Quest System!
Optimization: Moved Villagers npcs to advancement detection
Art
Updated: Model and textures for Bobby!
Updated: Model and textures for Dave!
Updated: Model and textures for Ann!
Added: Model for "Ragnaar" (Wandering trader)
Added: Model for "Bomb" (Wandering trader)
Added: Toy model for Allan!
Added: Mask Model for Beast!
Added: Mask Model for Attack!
Added: Mask Model for Colossal!
Added: Mask Model for Cart!
Added: Toy model for Colossal!
Added: Toy model for Blocky!
Added: Toy model for Creepy!
Added: Toy model for Ameer!
Added: Toy model for Zick!
Added: Toy model for Vladlen!
Added: Toy model for Valentine!
Added: Toy model for Zwei!
Added: Toy model for Michelle!
Bugfix
Fixed: All handcuffs being deleted when used
Fixed: Villagers were dying when they get a shifter!
Fixed: Player dies 2 times when remove shifter.
Fixed: Villagers can get out of handcuffs
Fixed: Model for the Wandering Trader
Fixed: Baby Villagers model was too high!
Mechanic:
Added: API function to get royal blood.
Added: API function to get every rank.
Added: Pure Titans can spawn with royal blood.
Added: Config menu is not expandable!
Added: Shifters can extract blood from themselves.
Added: Pure Titans generated by a Royal Shifter doesn't attack their leader.
Added: Pure Titans attack pillagers.
Added: Pure Titans deal damage to shifters.
Added: Cart Titan passive now grants infinite transformations unless it's injured.
Added: Players with royal blood can be detected by the Attack Titan.
Added: Eating infected food can give you a tag to turn yourself into a pure titan.
Added: Pure Titans obtain the royal blood tag from the villager.
Added: Players can spawn with royal blood.
Added: You can Infect food using Royal Spinal Fluid.
Added: You can get spinal fluid from shifters!
Balance:
Updated: Thunder spears can only be shot in the air.
Changed: Beast Titan can throw horses now!
Art:
Lowered: Models for the Cart Titan.
Logic:
Optimization: Divided The main entity tree into human/misc/item.
Optimization: Cut multiple branches to prevent unnecessary comparisons (Titans, players).
Optimization: Moved most of predicated read by player/main to advancements.
Added: Config to enable vanilla villagers.
Added: Config to become anonym! (No prefixes, no advancements announce on chat, no announcement when a shifter dies).
Added: Config to disable bossbars.
Optimization: ODM detection only occurs when the player is holding a gas trigger.
Optimization: Shifter's bodies now disappear instantly if detected more than 1 of the same shifter.
Bugfix:
Fixed: Head falling from shifter's body when taking a hit from the thunder spear.
Fixed: Cave spider wasn't spawning.
Fixed: Shifters were being dismounted when hit by a thunder spear / cannon.
Fixed: Player was not getting slow falling after transforming.
Fixed: Shifters were spawning in the same village.
Fixed: Config for shifters spawn rate wasn't being applied.
Fixed: Machine gun is not working for Cart Titan.
Fixed: Cart doesn't get yeeted into the sky when mounts on one of her carts.
Mechanic:
Introduced: Beast titan!
Added: "Perfect Game" (Beast) blocks now breakable.
Added: Press F to roar as a Titan (Beast and Attack).
Added: When a player dies as a pure titan, the pure titan does not die.
Updated: Replaced vanilla lightning bolt with a custom alternative.
Added Feature: Villagers and players can be injected using the Syringe!
Updated: Players using the odm can now escape from "Perfect Game" (Beast) during mid-air
Added: Beast Sense ability for the Beast Titan
Added: Roar of Ruin ability for the Beast Titan
Added: Game Set skill for the beast titan!
Updated: Pure titans now globally track players!
Updated: Enabled block destruction in Perfect game
Feature Added: Mighty Reach ability for the Beast titan!
Feature Added: Release ability for the Beast titan!
Feature Added: Perfect Game ability for the Beast titan!
Art:
Updated: Beast Titan ability textures and descriptions
Added: Beast Titan NEW animation: Game Set
Added: Beast Titan NEW animation: Idle
Added: Beast Titan NEW animation: Walk
Added: Beast Titan NEW animation: Sneak
Added: Beast Titan NEW animation: Grab
Added: Beast Titan NEW animation: Throw
Added: Beast Titan model
Updated: Completed Beast Titan texture
Updated: Completed Beast Titan decay textures
Feature Added: Beast Titan NEW animation: Born
Feature Added: Beast Titan NEW animation: Decay
Updated: Revamped the look of the bossbar for all shifters
Logic:
Added: Config option to decrease shifter's spawn rate.
Added: Config option to disable spawn as a shifter.
Renamed: /function snc:auxiliar/try/<shifter> to /function snc:api/get/shifter/<shifter> for consistency
Added: Config option to alter pure titan spawn rate.
Rework: Pure Titans now belong to Macros!
Rework: Moved the entire shifter's system to macros!
Balance:
Updated: Pure Titans damage increased by +2
Added sound when a shifter ability is used
Bugfix:
Resolved: Colossal and Cart now properly die when timer hits 0.
Resolved: Shifters no longer fall on dirt_path.
Resolved: Entities no longer being read by /tick after death.
Resolved: Advancements background lacking texture.
Resolved: Advancement for the Beast titan not being displayed correctly.
Resolved: Beast Titan no longer spawns underground.
Resolved: Corrected Pure Titans model position.
Resolved: Pure Titans no longer grab you globally in multiplayer