Mechanic
- Added Jaw Titan!
- Added new ability for Jaw Titan: Feral Leap!
- Added new shifter passive (Jaw Titan): Unyielding Jaws!
- Added new ability for Jaw Titan: Jaws of the Beast!
- Added new ability for Jaw Titan: Mauling Blitz!
- Added: NEW Cooldown system for Titan Shifters!
- Added NEW Wandering trader: Ellie, the discs seller!
- Added: Bullets now break glass
- Added NEW Abnormal Titan: Groover
- Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
- Added: Cart's Titan turrets recoil effect
- Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
- Added: More effects on bullet land
- Added NEW Intro!
- Reworked Attack Titan Iron Fists combo
Art
- Added NEW Soundtrack: One Last Hope
- Added NEW Background music: Shingeki no Craft Theme
- Added: Beast titan bite animation
- Added: Attack Titan bite animation
- Added: Armor Titan bite animation
- Added: Jaw Titan bite animation
- Added: Beast Titan roar animation
- Added: Attack Titan roar animation
- Added: Armor Titan roar animation
- Added: Beast titan run animation
- Added: Jaw Titan roar animation
- Updated: Attack titan run animation
- Updated: Armor titan run animation
- Added: Jaw titan run animation
- Updated: Armor titan charge animation
- Updated: Armor titan jabs animations
- Added: Attack titan jump animation
- Added: Armor titan jump animation
- Added: Jaw titan jump animation
- Added: Armor titan rocket punch animation
- Added: Jaw titan Mauling Blitz animation
- Added: Attack titan punch_1 animation
- Added: Attack titan punch_2 animation
- Added: Attack titan punch_3 animation
- Added: Attack titan kick_1 animation
- Added: Attack titan kick_2 animation
- Added: Attack titan kick_3 animation
- Added: Cart Titan Jaw's passive
- Added: Colossal Titan Jaw's passive
- Added: Attack Titan Jaw's passive
- Added: Armor Titan Jaw's passive
- Added: Beast Titan Jaw's passive
- Updated: Short and Tall grass textures
Balance
- Lowered energy required to farm with Cart's Titan
- Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
- Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
- Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
- Increased time to inject a human from 3 to 5 seconds
- Increased: Shifter lightning volume from 5 chunks to 24 chunks
- Increased: Shifter roars volume from 5 chunks to 24 chunks
- Increased time to chain a human from 3 to 5 seconds
- Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
- Increased: Overall dashes and mobility for all shifters
- Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
- Attack Titan Run Speed: 0.36 → 0.40d
- Reworked Attack Titan Child of the Devil combo
- Reworked Attack Titan Low Kick combo
- Attack's Declaration of War: dmg 18 → 12
- Beast Titan Run Speed: 0.20d → 0.32d
- Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
- Beast's Game Set: cooldown 0s → 15s
- Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
- Armor Titan Run Speed: 0.31d → 0.315d
- Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
- Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s
Logic
- Added: config to enable fire spread
- Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
- Increased: Curse of the shifter's config from 2 days → 3 days
- Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
- Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
- Added new attribute to Motion System: Unstopabble!
- Added: Config to disable survival mode
- Added: Config to disable death message
- Removed: Combo System from Shifter's main. Now it triggers when the ability is used
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
- Added: Config to disable broadcast
- Moved shifters abilities from tick detection to advancements
- Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
- Added: Config to disable titan drops (xp, and pages)
- Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns
Bugfix
- Hotfix: Attack Titan body wasn't properly being removed
- Fixed: Shifter Lightning sfx set to "mono" channel
- Fixed: Removed extra entity "pivot" from AJ shifters
- Removed: Monster hunter toast
- Fixed: Armor's Titan Mask offset
- Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
- Fixed: Thunder spears not dealing proper damage to shifter
- Fixed: Cannons not reliably detecting large hitbox entities
- Fixed: Thunder Spears not reliably detecting large hitbox entities
- Fixed: Player infected tag was not being removed on death
- Fixed: Trigger transform not working properly on titan shifters
- Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
- Fixed: Dismounting bug when sneak + move repeatedly
- Fixed: Armored Titan draining energy when using "Titanic Rush"
- Fixed: Cart Titan's jumping queen not working properly on some angles
- Fixed: Colossal explosion dismounting nearby shifters
- Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
- Fixed: Beast Titan massive damage when dropping the rock
- Fixed: Colossal grabs everything, even villagers!
Mechanic
- Added Jaw Titan!
- Added new ability for Jaw Titan: Feral Leap!
- Added new shifter passive (Jaw Titan): Unyielding Jaws!
- Added new ability for Jaw Titan: Jaws of the Beast!
- Added new ability for Jaw Titan: Mauling Blitz!
- Added: NEW Cooldown system for Titan Shifters!
- Added NEW Wandering trader: Ellie, the discs seller!
- Added: Bullets now break glass
- Added NEW Abnormal Titan: Groover
- Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
- Added: Cart's Titan turrets recoil effect
- Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
- Added: More effects on bullet land
- Added NEW Intro!
- Reworked Attack Titan Iron Fists combo
Art
- Added NEW Soundtrack: One Last Hope
- Added NEW Background music: Shingeki no Craft Theme
- Added: Beast titan bite animation
- Added: Attack Titan bite animation
- Added: Armor Titan bite animation
- Added: Jaw Titan bite animation
- Added: Beast Titan roar animation
- Added: Attack Titan roar animation
- Added: Armor Titan roar animation
- Added: Beast titan run animation
- Added: Jaw Titan roar animation
- Updated: Attack titan run animation
- Updated: Armor titan run animation
- Added: Jaw titan run animation
- Updated: Armor titan charge animation
- Updated: Armor titan jabs animations
- Added: Attack titan jump animation
- Added: Armor titan jump animation
- Added: Jaw titan jump animation
- Added: Armor titan rocket punch animation
- Added: Jaw titan Mauling Blitz animation
- Added: Attack titan punch_1 animation
- Added: Attack titan punch_2 animation
- Added: Attack titan punch_3 animation
- Added: Attack titan kick_1 animation
- Added: Attack titan kick_2 animation
- Added: Attack titan kick_3 animation
- Added: Cart Titan Jaw's passive
- Added: Colossal Titan Jaw's passive
- Added: Attack Titan Jaw's passive
- Added: Armor Titan Jaw's passive
- Added: Beast Titan Jaw's passive
- Updated: Short and Tall grass textures
Balance
- Lowered energy required to farm with Cart's Titan
- Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
- Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
- Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
- Increased time to inject a human from 3 to 5 seconds
- Increased: Shifter lightning volume from 5 chunks to 24 chunks
- Increased: Shifter roars volume from 5 chunks to 24 chunks
- Increased time to chain a human from 3 to 5 seconds
- Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
- Increased: Overall dashes and mobility for all shifters
- Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
- Attack Titan Run Speed: 0.36 → 0.40d
- Reworked Attack Titan Child of the Devil combo
- Reworked Attack Titan Low Kick combo
- Attack's Declaration of War: dmg 18 → 12
- Beast Titan Run Speed: 0.20d → 0.32d
- Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
- Beast's Game Set: cooldown 0s → 15s
- Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
- Armor Titan Run Speed: 0.31d → 0.315d
- Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
- Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s
Logic
- Added: config to enable fire spread
- Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
- Increased: Curse of the shifter's config from 2 days → 3 days
- Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
- Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
- Added new attribute to Motion System: Unstopabble!
- Added: Config to disable survival mode
- Added: Config to disable death message
- Removed: Combo System from Shifter's main. Now it triggers when the ability is used
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
- Added: Config to disable broadcast
- Moved shifters abilities from tick detection to advancements
- Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
- Added: Config to disable titan drops (xp, and pages)
- Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns
Bugfix
- Hotfix: Attack Titan body wasn't properly being removed
- Fixed: Removed extra entity "pivot" from AJ shifters
- Removed: Monster hunter toast
- Fixed: Armor's Titan Mask offset
- Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
- Fixed: Thunder spears not dealing proper damage to shifter
- Fixed: Cannons not reliably detecting large hitbox entities
- Fixed: Thunder Spears not reliably detecting large hitbox entities
- Fixed: Player infected tag was not being removed on death
- Fixed: Trigger transform not working properly on titan shifters
- Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
- Fixed: Dismounting bug when sneak + move repeatedly
- Fixed: Armored Titan draining energy when using "Titanic Rush"
- Fixed: Cart Titan's jumping queen not working properly on some angles
- Fixed: Colossal explosion dismounting nearby shifters
- Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
- Fixed: Beast Titan massive damage when dropping the rock
- Fixed: Colossal grabs everything, even villagers!
Mechanic
- Added Jaw Titan!
- Added new ability for Jaw Titan: Feral Leap!
- Added new shifter passive (Jaw Titan): Unyielding Jaws!
- Added new ability for Jaw Titan: Jaws of the Beast!
- Added new ability for Jaw Titan: Mauling Blitz!
- Added: NEW Cooldown system for Titan Shifters!
- Added NEW Wandering trader: Ellie, the discs seller!
- Added: Bullets now break glass
- Added NEW Abnormal Titan: Groover
- Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
- Added: Cart's Titan turrets recoil effect
- Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
- Added: More effects on bullet land
- Added NEW Intro!
- Reworked Attack Titan Iron Fists combo
Art
- Added NEW Soundtrack: One Last Hope
- Added NEW Background music: Shingeki no Craft Theme
- Added: Beast titan bite animation
- Added: Attack Titan bite animation
- Added: Armor Titan bite animation
- Added: Jaw Titan bite animation
- Added: Beast Titan roar animation
- Added: Attack Titan roar animation
- Added: Armor Titan roar animation
- Added: Beast titan run animation
- Added: Jaw Titan roar animation
- Updated: Attack titan run animation
- Updated: Armor titan run animation
- Added: Jaw titan run animation
- Updated: Armor titan charge animation
- Updated: Armor titan jabs animations
- Added: Attack titan jump animation
- Added: Armor titan jump animation
- Added: Jaw titan jump animation
- Added: Armor titan rocket punch animation
- Added: Jaw titan Mauling Blitz animation
- Added: Attack titan punch_1 animation
- Added: Attack titan punch_2 animation
- Added: Attack titan punch_3 animation
- Added: Attack titan kick_1 animation
- Added: Attack titan kick_2 animation
- Added: Attack titan kick_3 animation
- Added: Cart Titan Jaw's passive
- Added: Colossal Titan Jaw's passive
- Added: Attack Titan Jaw's passive
- Added: Armor Titan Jaw's passive
- Added: Beast Titan Jaw's passive
- Updated: Short and Tall grass textures
Balance
- Lowered energy required to farm with Cart's Titan
- Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
- Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
- Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
- Increased time to inject a human from 3 to 5 seconds
- Increased: Shifter lightning volume from 5 chunks to 24 chunks
- Increased: Shifter roars volume from 5 chunks to 24 chunks
- Increased time to chain a human from 3 to 5 seconds
- Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
- Increased: Overall dashes and mobility for all shifters
- Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
- Attack Titan Run Speed: 0.36 → 0.40d
- Reworked Attack Titan Child of the Devil combo
- Reworked Attack Titan Low Kick combo
- Attack's Declaration of War: dmg 18 → 12
- Beast Titan Run Speed: 0.20d → 0.32d
- Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
- Beast's Game Set: cooldown 0s → 15s
- Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
- Armor Titan Run Speed: 0.31d → 0.315d
- Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
- Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s
Logic
- Added: config to enable fire spread
- Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
- Increased: Curse of the shifter's config from 2 days → 3 days
- Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
- Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
- Added new attribute to Motion System: Unstopabble!
- Added: Config to disable survival mode
- Added: Config to disable death message
- Removed: Combo System from Shifter's main. Now it triggers when the ability is used
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
- Added: Config to disable broadcast
- Moved shifters abilities from tick detection to advancements
- Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
- Added: Config to disable titan drops (xp, and pages)
- Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns
Bugfix
- Hotfix: Attack Titan body wasn't properly being removed
- Fixed: Shifter Lightning sfx set to "mono" channel
- Fixed: Removed extra entity "pivot" from AJ shifters
- Removed: Monster hunter toast
- Fixed: Armor's Titan Mask offset
- Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
- Fixed: Thunder spears not dealing proper damage to shifter
- Fixed: Cannons not reliably detecting large hitbox entities
- Fixed: Thunder Spears not reliably detecting large hitbox entities
- Fixed: Player infected tag was not being removed on death
- Fixed: Trigger transform not working properly on titan shifters
- Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
- Fixed: Dismounting bug when sneak + move repeatedly
- Fixed: Armored Titan draining energy when using "Titanic Rush"
- Fixed: Cart Titan's jumping queen not working properly on some angles
- Fixed: Colossal explosion dismounting nearby shifters
- Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
- Fixed: Beast Titan massive damage when dropping the rock
- Fixed: Colossal grabs everything, even villagers!
Mechanic
- Added Jaw Titan!
- Added new ability for Jaw Titan: Feral Leap!
- Added new shifter passive (Jaw Titan): Unyielding Jaws!
- Added new ability for Jaw Titan: Jaws of the Beast!
- Added new ability for Jaw Titan: Mauling Blitz!
- Added: NEW Cooldown system for Titan Shifters!
- Added NEW Wandering trader: Ellie, the discs seller!
- Added: Bullets now break glass
- Added NEW Abnormal Titan: Groover
- Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
- Added: Cart's Titan turrets recoil effect
- Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
- Added: More effects on bullet land
- Added NEW Intro!
- Reworked Attack Titan Iron Fists combo
Art
- Added NEW Soundtrack: One Last Hope
- Added NEW Background music: Shingeki no Craft Theme
- Added: Beast titan bite animation
- Added: Attack Titan bite animation
- Added: Armor Titan bite animation
- Added: Jaw Titan bite animation
- Added: Beast Titan roar animation
- Added: Attack Titan roar animation
- Added: Armor Titan roar animation
- Added: Beast titan run animation
- Added: Jaw Titan roar animation
- Updated: Attack titan run animation
- Updated: Armor titan run animation
- Added: Jaw titan run animation
- Updated: Armor titan charge animation
- Updated: Armor titan jabs animations
- Added: Attack titan jump animation
- Added: Armor titan jump animation
- Added: Jaw titan jump animation
- Added: Armor titan rocket punch animation
- Added: Jaw titan Mauling Blitz animation
- Added: Attack titan punch_1 animation
- Added: Attack titan punch_2 animation
- Added: Attack titan punch_3 animation
- Added: Attack titan kick_1 animation
- Added: Attack titan kick_2 animation
- Added: Attack titan kick_3 animation
- Added: Cart Titan Jaw's passive
- Added: Colossal Titan Jaw's passive
- Added: Attack Titan Jaw's passive
- Added: Armor Titan Jaw's passive
- Added: Beast Titan Jaw's passive
- Updated: Short and Tall grass textures
Balance
- Lowered energy required to farm with Cart's Titan
- Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
- Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
- Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
- Increased time to inject a human from 3 to 5 seconds
- Increased: Shifter lightning volume from 5 chunks to 24 chunks
- Increased: Shifter roars volume from 5 chunks to 24 chunks
- Increased time to chain a human from 3 to 5 seconds
- Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
- Increased: Overall dashes and mobility for all shifters
- Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
- Attack Titan Run Speed: 0.36 → 0.40d
- Reworked Attack Titan Child of the Devil combo
- Reworked Attack Titan Low Kick combo
- Attack's Declaration of War: dmg 18 → 12
- Beast Titan Run Speed: 0.20d → 0.32d
- Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
- Beast's Game Set: cooldown 0s → 15s
- Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
- Armor Titan Run Speed: 0.31d → 0.315d
- Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
- Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s
Logic
- Added: config to enable fire spread
- Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
- Increased: Curse of the shifter's config from 2 days → 3 days
- Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
- Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
- Added new attribute to Motion System: Unstopabble!
- Added: Config to disable survival mode
- Added: Config to disable death message
- Removed: Combo System from Shifter's main. Now it triggers when the ability is used
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
- Added: Config to disable broadcast
- Moved shifters abilities from tick detection to advancements
- Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
- Added: Config to disable titan drops (xp, and pages)
- Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns
Bugfix
- Hotfix: Attack Titan body wasn't properly being removed
- Fixed: Removed extra entity "pivot" from AJ shifters
- Removed: Monster hunter toast
- Fixed: Armor's Titan Mask offset
- Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
- Fixed: Thunder spears not dealing proper damage to shifter
- Fixed: Cannons not reliably detecting large hitbox entities
- Fixed: Thunder Spears not reliably detecting large hitbox entities
- Fixed: Player infected tag was not being removed on death
- Fixed: Trigger transform not working properly on titan shifters
- Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
- Fixed: Dismounting bug when sneak + move repeatedly
- Fixed: Armored Titan draining energy when using "Titanic Rush"
- Fixed: Cart Titan's jumping queen not working properly on some angles
- Fixed: Colossal explosion dismounting nearby shifters
- Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
- Fixed: Beast Titan massive damage when dropping the rock
- Fixed: Colossal grabs everything, even villagers!
Mechanic
- Added Jaw Titan!
- Added new ability for Jaw Titan: Feral Leap!
- Added new shifter passive (Jaw Titan): Unyielding Jaws!
- Added new ability for Jaw Titan: Jaws of the Beast!
- Added new ability for Jaw Titan: Mauling Blitz!
- Added: NEW Cooldown system for Titan Shifters!
- Added NEW Wandering trader: Ellie, the discs seller!
- Added: Bullets now break glass
- Added NEW Abnormal Titan: Groover
- Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
- Added: Cart's Titan turrets recoil effect
- Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
- Added: More effects on bullet land
- Added NEW Intro!
- Reworked Attack Titan Iron Fists combo
Art
- Added NEW Soundtrack: One Last Hope
- Added NEW Background music: Shingeki no Craft Theme
- Added: Beast titan bite animation
- Added: Attack Titan bite animation
- Added: Armor Titan bite animation
- Added: Jaw Titan bite animation
- Added: Beast Titan roar animation
- Added: Attack Titan roar animation
- Added: Armor Titan roar animation
- Added: Beast titan run animation
- Added: Jaw Titan roar animation
- Updated: Attack titan run animation
- Updated: Armor titan run animation
- Added: Jaw titan run animation
- Updated: Armor titan charge animation
- Updated: Armor titan jabs animations
- Added: Attack titan jump animation
- Added: Armor titan jump animation
- Added: Jaw titan jump animation
- Added: Armor titan rocket punch animation
- Added: Jaw titan Mauling Blitz animation
- Added: Attack titan punch_1 animation
- Added: Attack titan punch_2 animation
- Added: Attack titan punch_3 animation
- Added: Attack titan kick_1 animation
- Added: Attack titan kick_2 animation
- Added: Attack titan kick_3 animation
- Added: Cart Titan Jaw's passive
- Added: Colossal Titan Jaw's passive
- Added: Attack Titan Jaw's passive
- Added: Armor Titan Jaw's passive
- Added: Beast Titan Jaw's passive
- Updated: Short and Tall grass textures
Balance
- Lowered energy required to farm with Cart's Titan
- Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
- Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
- Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
- Increased time to inject a human from 3 to 5 seconds
- Increased: Shifter lightning volume from 5 chunks to 24 chunks
- Increased: Shifter roars volume from 5 chunks to 24 chunks
- Increased time to chain a human from 3 to 5 seconds
- Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
- Increased: Overall dashes and mobility for all shifters
- Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
- Attack Titan Run Speed: 0.36 → 0.40d
- Reworked Attack Titan Child of the Devil combo
- Reworked Attack Titan Low Kick combo
- Attack's Declaration of War: dmg 18 → 12
- Beast Titan Run Speed: 0.20d → 0.32d
- Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
- Beast's Game Set: cooldown 0s → 15s
- Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
- Armor Titan Run Speed: 0.31d → 0.315d
- Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
- Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s
Logic
- Added: config to enable fire spread
- Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
- Increased: Curse of the shifter's config from 2 days → 3 days
- Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
- Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
- Added new attribute to Motion System: Unstopabble!
- Added: Config to disable survival mode
- Added: Config to disable death message
- Removed: Combo System from Shifter's main. Now it triggers when the ability is used
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
- Added: Config to disable broadcast
- Moved shifters abilities from tick detection to advancements
- Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
- Added: Config to disable titan drops (xp, and pages)
- Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns
Bugfix
- Fixed: Removed extra entity "pivot" from AJ shifters
- Removed: Monster hunter toast
- Fixed: Armor's Titan Mask offset
- Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
- Fixed: Thunder spears not dealing proper damage to shifter
- Fixed: Cannons not reliably detecting large hitbox entities
- Fixed: Thunder Spears not reliably detecting large hitbox entities
- Fixed: Player infected tag was not being removed on death
- Fixed: Trigger transform not working properly on titan shifters
- Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
- Fixed: Dismounting bug when sneak + move repeatedly
- Fixed: Armored Titan draining energy when using "Titanic Rush"
- Fixed: Cart Titan's jumping queen not working properly on some angles
- Fixed: Colossal explosion dismounting nearby shifters
- Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
- Fixed: Beast Titan massive damage when dropping the rock
- Fixed: Colossal grabs everything, even villagers!
Mechanic
- Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate
- Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick
Mechanic
- Added: ODM Mode Selection. Right click + Sneak to toggle!
- Added: You can only reload your ODM while standing on ground.
- Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.
- Added: Players can load up to 6 blades in the ODM
- Added: Advancements for Iceburst Stone
- Added: Advancement for "Firearms Guide"
- Added: Gas System!
- Added NEW Item: Iceburst Stone
- Added: Dash when hitting with ODM
- Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets
- Added: Mauser a handgun that can be loaded up to 10 bullets
- Rework: Rifle -> Carcano, now it can load up to 6 bullets
- Added NEW Guide: Firearms
- Added NEW advancement: Gunslinger!
- Added NEW advancement: Mankind!
- Added NEW advancement: Bullet Hell
- Added NEW advancement: Sharpshooter!
- Added: Titans now Attack Villagers!
- Added: Scouts Hood (Assault)
- Added: Scouts Cape (Assault)
- Added: Scouts Harness (Assault)
- Added: Scouts Boots (Assault)
Art
- Improved: Spin Attack Model
- Improved: ODM Blades texture and model
- Updated: Spin Dash animation doubled sp AikoLab APP — Today at 9:24 PM eed!
- Added NEW Sprite: Mauser Ammo
- Added NEW Sprite: Carcano Ammo
- Added NEW Sprite: Carbine Ammo
- Added NEW Model: Mauser
- Added NEW Model: Carbine
- Updated Model for Carcano
- Updated: Descriptions for ODM
- Added: New sounds and Particles for Ameer
- Added: New sounds and Particles for Valentina
- Added: New sounds and Particles for Zwei
- Added: New sounds and Particles for Michelle
- Added: New sounds and Particles for Zick
Balance
- Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness
- Increased Thunder Spears crafted Amount: 1 -> 2
- Updated: ODM blades can break with Titans -> Any entity
- Increased ODM Attack Damage: 6 -> 9
- Increased ODM Attack Speed Damage: -0.6 -> -3.2
- Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
- Reduced Titan Spawning: from 5% to 3% (Per second)
- Increased interaction range when holding the gas_trigger blade from 6 to 8
- Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather
- Increased Scout's Armor's Protection: 0 -> 1
- Increased Golden Mark Max Stack Size: 64 -> 99
Logic
- Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand
- Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)
- Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick
- Performance: Moved Check to summon shifter's body from human/tick to human/trigger
- so It's only read once
- Performance: HP shifter_vars are updated every time HP changes instead of every tick
- Performance: Shifter's skin now only updates when HP changes instead of every tick
- Added: Crossbows are back!
- Added: Bats are back!
- Added: Leads are back!
- Updated: Descriptions for ODM and Gas trigger
- Updated: Introduction's Guide. Added Iceburst Stone
- Added: Config to enable/disable ODM Gas
- Added: Config to enable/disable Titan Global Tracking
- Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)
- Curse of the binding with invisible armor (Performance)
- Changed Pure Titans attack detection: @e -> Direct reference using macros
Bugfix
- Fixed: Titans not spawning in snow biomes
- Fixed: Villagers won't sleep anymore after the first time
- Fixed: Can't eat marly soldiers as armored titan
- Fixed: Can't Respawn as shifter after dying
- Fixed: Titans can spawn on top of villagers
- Fixed: ODM (no blade) applying attribute damage to user
- Fixed: Vladlen was not moving on xz axis while jumping
- Fixed: Ameer was not dealing damage with Attack_2
- Fixed: Particles position when a pure titan attacks a human
Mechanic
- Added: Support with Hope's ODM Gear Addon!
- Odm wires now return to the player
Art
- Added: Sounds and Better Feedback to ODM
- Added: Visual hooks to ODM wires
Logic
- Ported SnC to 1.21!
- Entity Arrow has been changed for Spectral Arrow (Performance)
- ODM's main function moved to datadriven enchantments (Performance)
- Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)
- Rework: Beast Titan is now on Animated Java 1.0 (Performance)
- Rework: Armored Titan is now on Animated Java 1.0 (Performance)
- Rework: Attack Titan is now on Animated Java 1.0 (Performance)
Balance
- Decreased ODM hooks range: Infinite > 40 blocks aprox
- Added levitation for 1 second each time player throw the hooks
Bugfix
- Fixed: Thunder Spears wrong model
- Fixed: Scale attribute not reset when death
- Fixed: Thunder Spears not being released in some cases