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Minecraft: Java Edition
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Affliction
An apocalyptic kitchen sink modpack with an emphasis on combatting The Virus™ (and more importantly, not becoming one of them).
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Main selling points:
- Hostile, increasing difficult environment
- Food, thirst, body temperature
- A large variety of lootable structures
- Small starter kit, including a firearm
- Mandatory Create and addons
- + A whole lot of little things...
The pack was designed to encourage scavenging over farming and mining. Firearms and military equipment are included for a true apocalyptic experience. Most overworld mobs no longer spawn, but their loot should still remain acquirable. While magic is taking a backseat, tweaks to make it slightly more convenient were made. As for villager trading - come on, who are we kidding? It's the apocalypse. Most villages are abandoned and wandering traders refuse to show up.
Small disclaimer
Content is currently limited to prioritize performance.
A lot more is planned than what's currently available, mostly in the form of balancing and recipe tweaks. Potentially tweaks to the Changed mod itself could be made in the future - if I can ever figure out how to make mixins work!!! Raahhh!!!
Intended to be played on my server, though the modpack works standalone just fine.
Usage of Farsight/Bobby on servers is recommended (not included due to lack of permissions).
Usage of Distant Horizons is recommended (not included for performance + storage).
To play on the server, report bugs, or make suggestions, join the Discord server. (i dont wanna make a github repo just for issues 😢)


