1.2.2-1.20.x
Compatibility
Required content
Changes
1.2.2 Changelog
The Emissive Enhancement Update
Made the explosions optionally emissive(enabled by default). This allows the explosions to be lit up in darker areas, and even has some bonus effects when using shaders(depending on the shader pack, sorta an accidental feature honestly but I like it). The smoke particles fade from completely emissive to the correct light level based on how long it has been since the explosion.
If you find any issues, please report them on Explosive Enhancement's GitHub! Enjoy!
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OSQ8mw2r:LLkiKipc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OSQ8mw2r:LLkiKipc"
}

