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Licensed MIT
Published 2 years ago
Updated 6 months ago
All versions
Water parallax adds additional depth to water waves, making the surface appear more realistic.
Caustics are no longer tied to the shadow map resolution, allowing them to be sharp even on low shadow map resolutions. They also use a new animation that's texture based instead of procedural. The absorption and scattering of water has also been tweaked.
The colour of the block selection outline is now consistent regardless of scene brightness or exposure, and the colour can be adjusted, or set to rainbow mode to change in hue over time.
v1.5
Release
V1.59 months ago 54.8K
Compatibility
Minecraft: Java Edition
1.21–1.21.10
1.20.x
Platform
Iris
Changes
New Features
Water Parallax
New Caustics (+ tweaked underwater visibility)
Colorwheel Support
Colorwheel is now supported! This means that Create contraptions can correctly render, and contribute to coloured lighting. I don't have any screenshots for this unfortunately.
Voxy Support (experimental)
Voxy is also now supported, although still experimental.
Adjustable Block Selection Outline
Distant Horizons Blending
Distant Horizons terrain is now dithered to blend with vanilla terrain.
Chinese localization
Chinese settings localisation by @fuyuan233.
Fixes
- Fixed auto exposure
- Fixed particle translucency


