Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
RealisticCruelty
Adds dynamic blood splatter effects to Minecraft's creatures.
When a creature is attacked, blood particles and blood mist are generated from the point of impact. Particles can collide with blocks, leaving blood stains and creating additional blood splashes.
Features
- Dynamic Blood Splatter
- The amount and velocity of blood particles are based on the damage dealt.
- Blood particles leave stains on surfaces and create additional splashes when they collide with blocks.
- Different Blood Colors
- Some creatures have unique blood colors:
- Glow Squid — Cyan
- Slime — Dark Green
- Warden — Deep Blue
- Blood colors can be customized through the configuration.
- Some creatures have unique blood colors:
- Custom Fragment Effects
- Some creatures produce fragments instead of blood when damaged:
- Skeleton — Bone fragments
- Blaze — Blaze rods
- Iron Golem — Iron nuggets
- Fragment effects can be customized through the configuration.
- Some creatures produce fragments instead of blood when damaged:
- Client-Side Effects
- Supports displaying blood effects entirely on the client side, without requiring the server to have the mod installed.
- This feature can be enabled in the Injection section of the mod configuration.
Note: Currently, the mod's particles may be occluded by transparent blocks due to a limitation of the vanilla game. Switching to Fabulous! graphics mode in the Video Settings can prevent this issue, but may also cause other visual artifacts when rendering the mod's particles. Use this option at your discretion.
If you experience frequent flickering of blood mist particles while using AsyncParticles, disable GPU Particle Acceleration in the mod's rendering configuration to resolve the issue.
Screenshots





