Included content
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⚠️ Read this before updating
This release is a major technical overhaul and is not backwards compatible.
- Requires the matching Spell Engine release. This version will not run on Spell Engine 0.9.x, and mods built against 0.9.x will not work alongside it.
- Update the whole set together. Spell Engine and every RPG Series mod must be on matching versions. Mixing in an older add-on will break at startup or misbehave in play.
- Spell books must be re-obtained. Spell books from an older world no longer carry valid spell data. Re-craft them, or re-bind their spells at the Spell Binding Table.
Back up your world before updating.
config/archers/equipment.json is regenerated once: ranged weapon tuning is now expressed as pull_time_bonus (seconds) and velocity_bonusEverything below was released between 1.3.0 and 3.1.1 on newer Minecraft versions only.
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Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QgooUXAJ:AnJTxUvK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QgooUXAJ:AnJTxUvK"
}