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1.5.18
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Required content
Changes
🌅 Dawn of Time – v1.5.18 (Forge 1.20.1)
Major Update – Optimization, Bug Fixes & Feature Separation
Removed Content:
- Plants & Wild Versions: Boxwood, Camellia, Commelina, Cypress, Geranium, Grapes, Ivy, Maize, Maple Sapling, Mulberry, Rice
- Silk Feature: Silk Moth entity, Drying Tray block, Stick Bundle block, Silk + all related items
- Potted Plants: Camellia, Commelina, Cypress, Geranium, Grapes, Maize, Maple Sapling, Mulberry
- Configuration System: Removed dependency on Yet Another Config (no config required anymore)
All these features will now be available in a new dedicated Plants mod, separated from Dawn of Time. This mod is going to be soon released.
Technical Changes & Fixes:
- Blockstate Optimization: ~60,000 blockstates removed (pergola, beam, lattice) → 50% less memory usage.
- Compatibility Restored: the mod is now fully compatible with Woodgood, even on low-end setups.
Bug Fixes:
- Crashes related to Ivy (ticking issues) → fixed.
- Crashes related to SoilCropsBlock → fixed.
- Crashes related to entities (Silk Moth rotations, etc.) → fixed.
- Crashes related to worldgen or biome incompatibility → fixed.
Refocus of the Mod: Dawn of Time is now focused on cultural blocks, architecture, and furniture, without the extra gardening/plant systems.
In short: this update splits plant/gardening features into a dedicated mod, cuts memory load in half, fixes major crash issues, and restores compatibility with Woodgood. There are no compatibility issues with old worlds: removed blocks simply turn into air, so worlds won’t be corrupted and players won’t crash. Still, we recommend making a backup of your world before updating.
- The mod is now going to be ported again to 1.21.1 erasing the current 1.21.1 version, then the mod is going to be ported in the last MC version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RgWXq0La:Z2ltmFRj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RgWXq0La:Z2ltmFRj"
}

