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Creators
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 3 weeks ago
All versions
0.27.1
Release
MiniHUD-1.20.1-0.27.12 years ago 397.6K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client-side
Required content
Changes
- Overlays: Don't upload and render empty VBOs
- Add more structure bounding box debug prints
- Change the renderer hotkey callback into config change callbacks
- Add a config for slime chunk overlay top y behavior (player vs. y = 40)
- Shapes: Rewrite the Box shape and its edit screen to not be stupid
- Previously it was very picky about the min/max corners and the way you had to set them, or it would just clamp and mess up everything
- Increase the max circle/sphere radius to 2048
Original build time: 2024-07-07 18:29:08 +0300
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UMxybHE8:s4CUdPPN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UMxybHE8:s4CUdPPN"
}


