- add:
structuresRenderOutlinessystem from 1.21.11's codebase. - add: Fix horse stats and add horse health stat info line by (Joel Young)
- update: Fix Centered Box size rounding and editor issue by (Jamo de Wit)
- restore: Optional vanilla debug render capabilities.
NOTE: That due to Vanilla changes; some debug renderers are being added/removed/changed -- this also means that the Servux debug_data protocol is obsolete since all you need now is OP privleges on any server to use these features.
- adjust some malilib pipelines and Revert Default Structure Colors. This (Re-)Disables Culling when using various Shape Renderers.
- Various i18n updates
- Re-Enable spawn chunks walls; but only if you use the
#minihud-spawnchunkradiuspseudo command to set the radius.
- Various i18n language updates
- Various Inventory Preview fixes inherited by updating MaLiLib.
- Bump 1.21.8
- add: some invalid data validation checks for onlientTickPre() and info lines
- fix: horse jump strength while ridden
- 1.21.7 (Supports 1.21.6)
- add: Receive data from Servux for
infoServerTPSandinfoMobCapsvia the new Data Logger component ofhudDataSync.
NOTE: This required a HudDataSync Protocol V2 update to support the additional Data Logger packet type. All other HudDataSync features will continue to function under older builds of MiniHUD.
- Port to 1.21.6
- update infoTPS to use TickUtils
- add
home_posInfo Line
- Update RayTraceUtils workflow, Inventory Overlay & Entity Data Storage to help mitigate / fix crashes
- i18n updates & malilib 0.24.1 support
- fix: Light Level Overlay textures & lines
- i18n updates & malilib 0.23.3 support
- i18n updates & malilib 0.22.6 support
- i18n updates & malilib 0.21.8 support
- Port to 1.21.5
- See Sakura's Github / JavaDocs for Changelogs; a lot has changed, particularly with Rendering Topics.



