Tags
Creators
Details
Licensed GPL-3.0-or-later
Created 4 years ago
Updated 4 months ago
All versions
1.26.0
Release
DiscordSRV 1.26.04 years ago 5,740
Uploaded by
Compatibility
Minecraft: Java Edition
1.19–1.19.2
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.x
1.7.10
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
A special thank you to everyone who contributed to this update, names are featured below
Additions
- Account linking via text channels (Thanks, Kamesuta)
- DiscordChatChannelBlockWebhooks config option to allow forwarding webhook message into Minecraft (Thanks, ANutley)
- Show stickers in minecraft chat the same way attachments are shown
- Stats channels (Thanks, Dinty1)
- Mention placeholder to link message (Thanks, Kamesuta)
Fixes
- Webhook creation failing with USERNAME_INVALID_CONTAINS, usernames with Discord not having their messages forwarded to Discord
- Don't log InterruptedIOExceptions during shutdown
- Required link module "in any guild" check only checking the main guild (Thanks, ANutley)
- Memory leak when the console channel isn't configured
- Removed the hidden respect chat plugins option from the Chinese configuration (Thanks, BoredManPlays)
- Error when a linked user joins a server different than the one that contains the Linked role
- NPE in the help command when attempting to look up descriptions for commands that don't exist
- ERROR IN Protocol1_19To1_18_2 IN REMAP OF CHAT_MESSAGE (0x0F) with ViaVersion
- Concurrency issue in console appender
- Linked command now prioritises Discord tag over player name
Changes
- Bumped Adventure/MiniMessage versions (Thanks, Draycia)
- The LunarClient legacifying feature has been removed as the underlying issue was fixed
- Set a limit of 20 concurrent requests to the http client used for Discord connections
- Debug reports include more information about threads and scheduler tasks
- PlaceholderAPI support for CodeGenerated and DiscordCommandFormat
Developers
- VanishHook is now deprecated please use the "vanished" metadata key instead
- Expanded WebhookUtil functionality to allow easier integration of interactions (Thanks, LOOHP)
- Slash Command API (Inspiration, BlueTree242. Improvements, LOOHP)
- Added event for player list command (Thanks, LOOHP)
- All game events now include the Bukkit event that triggered them (Thanks, LOOHP)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UmLGoGij:Z4zB0DT9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UmLGoGij:Z4zB0DT9"
}
