Tags
Creators
Details
Licensed MIT
Published 5 years ago
Updated 8 hours ago
All versions
0.3.1.0+1.21.4
Release
0.3.1 release for 1.21.42 years ago 4,557
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Server-side
Client and server
Changes
C2ME 0.3.1 for Minecraft 1.21.4 is released
Brief changelog:
- new: scalable no-tick view distance, allowing 300+ render distances
Also heavily increased the loading speed of no-tick chunks. - new: basic deadlock debugging facilities
- new: strict detection for scheduled tick access
- perf: turn fluid postprocessing into scheduled tick
- perf: allow unloading to be cancelled
- fix: lighting desync with notickvd
- fix: sync block entities when postprocessed
- fix: ghost mushroom outside of simulation distance, again
- fix: handle reentrance in
ServerEntityManager#unloadChunks - fix: prevent stalling when syncing player tickets
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VSNURh3q:fBvLHC54"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VSNURh3q:fBvLHC54"
}

