Villager Recruits

Villager Recruits

Mod

Command your Villager army into war! Now with special AI’s and vanilla teams supported!

Client and server AdventureGame Mechanics MobsSocial

23.6k downloads
86 followers
Createda year ago
Updated7 days ago

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fixed crash when loading a old world
fixed crash when captains mount vanilla boats
fixed crash when captains dismount ships
fixed captains follow start range to about 5 blocks
fixed captains follow behavior to update each second
fixed captains connot sail 1 water blocks up
fixed recruits cannot mount a entity that is in range
+ added "Promote" button to recruits inventory 
+ added Messenger Companion
+ added Messenger deliver message and item feature  
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)

+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory 

+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep) 
+ improved musket features (recruits will take cartridges from upkeep)

+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
+ added "Promote" button to recruits inventory 
+ added Messenger Companion
+ added Messenger deliver message and item feature  
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)

+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory 

+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep) 
+ improved musket features (recruits will take cartridges from upkeep)

+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e

+ fixed messenger text cannot be deleted
+ fixed admin/debug screen +5 lvl not working
+ fixed commander/captain info button not showing
+ fixed recruits would not listen to commands when they need to get food
+ fixed captains/commanders would not pause when patrolling
+ fixed rare crash with commanders attacking
+ updated tr and ger languages
+ added russian language
+ fixed messenger screen text cannot be deleted
+ fixed messenger cannot be attacked by other recruits
+ fixed messenger owner is not dispalyed on message screen
+ fixed messenger incorecct arrival text 
+ fixed commander dont use other attack strategies (charge, back, advance)
+ fixed commander stop patrolling after attack
+ fixed commander/captain retreat spamm
+ fixed bowman can do strategic fire wih no arrows (if config selcted)
+ fixed recruits still ignoring player when commander/captain is dead
+ fixed crash in team creation screen when selecting unit color

+ added "Promote" button to recruits inventory 
+ added Messenger Companion
+ added Messenger deliver message and item feature  
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)

+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory 

+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep) 
+ improved musket features (recruits will take cartridges from upkeep)

+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e

INFO: please back up you configs **BEFORE **updating from mod version 1.10.10 to this version.


1.10.15 change log:

  • fixed team leaders cannon add players to their team
  • fixed team leaders get no info when team mates leaves
  • fixed players can send request to other teams when already in a team
  • fixed enderman directly attacking recruits

 

1.10.14 change log:

  • fixed team leaders can change the team
  • fixed hired patrols depsawning
  • fixed damage imunity performance impact
  • fixed promote button causing crash

1.10.13 change log:

  • fixed crossbowman inaccuracy
  • fixed team joining issues when leaving or joining
  • fixed melee friendly fire to friendly horses

1.10.12 change log:

  • fixed recruits despawning
  • fixed config not applying changes
  • fixed WIP features cause crash

1.10.11 change log:

Bug fixes:

  • fixed offhand items gets replace when eating and chunk gets unloaded
  • fixed team creation text field lost focus
  • fixed text input bug
  • fixed recruits try to find upkeep when more than 100 blocks away
  • fixed villagers wont keep their names and inventory when becomming a recruit
  • fixed rare crash when recruits attack
  • fixed friendly horses gets arrow damage
  • fixed invisible iron golem
  • fixed command-summoned recruits are completely empty
  • fixed recruits get stuck in fences
  • fixed despawn time for recruit patrols
  • fixed recruits could not mount donkey or mule
  • fixed targeting monsters and pillagers at heights > 6 blocks dont work
  • fixed piercing enchant does not work with crossbows held by crossbowman
  • fixed recruit patrols searching for dead targets
  • fixed wandering when ordered to follow
  • fixed recruits get stuck when moving to target
  • fixed typo
  • fixed dismount jumping
  • fixed upkeep crash

Improvements:

  • improved crossbowman and bowman accuracy and range (up to 3x more range)
  • improved horseman AI to avoid stuck places
  • increased targeting range
  • increased shield use range for horseman
  • split of configuration files:
  • Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
  • Client side is located in default config folder: .minecraft/config/recruits-client.toml
  • improved config descriptions

New Features:

  • added config to disable update checker
  • added naming recruit in debug screen*
  • fixed crossbowman inaccuracy
  • fixed team joining issues when leaving or joining
  • fixed melee friendly fire to friendly horses not working

1.10.12:

  • fixed recruits despawning
  • fixed config not applying changes
  • fixed WIP features cause crash

1.10.11: Bug fixes:

  • fixed offhand items gets replace when eating and chunk gets unloaded
  • fixed team creation text field lost focus
  • fixed text input bug
  • fixed recruits try to find upkeep when more than 100 blocks away
  • fixed villagers wont keep their names and inventory when becomming a recruit
  • fixed rare crash when recruits attack
  • fixed friendly horses gets arrow damage
  • fixed invisible iron golem
  • fixed command-summoned recruits are completely empty
  • fixed recruits get stuck in fences
  • fixed despawn time for recruit patrols
  • fixed recruits could not mount donkey or mule
  • fixed targeting monsters and pillagers at heights > 6 blocks dont work
  • fixed piercing enchant does not work with crossbows held by crossbowman
  • fixed recruit patrols searching for dead targets
  • fixed wandering when ordered to follow
  • fixed recruits get stuck when moving to target
  • fixed typo
  • fixed dismount jumping
  • fixed upkeep crash

Improvements:

  • improved crossbowman and bowman accuracy and range (up to 3x more range)
  • improved horseman AI to avoid stuck places
  • increased targeting range
  • increased shield use range for horseman
  • split of configuration files:
    • Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
    • Client side is located in default config folder: .minecraft/config/recruits-client.toml
    • removed common config
  • improved config descriptions

New Features:

  • added config to disable update checker
  • added naming recruit in debug screen

INFO: please back up you configs **BEFORE **updating from mod version 1.10.10 to this version.

  • fixed recruits despawning
  • fixed config not applying changes
  • fixed WIP features cause crash

1.10.11 change log:

Bug fixes:

  • fixed offhand items gets replace when eating and chunk gets unloaded
  • fixed team creation text field lost focus
  • fixed text input bug
  • fixed recruits try to find upkeep when more than 100 blocks away
  • fixed villagers wont keep their names and inventory when becomming a recruit
  • fixed rare crash when recruits attack
  • fixed friendly horses gets arrow damage
  • fixed invisible iron golem
  • fixed command-summoned recruits are completely empty
  • fixed recruits get stuck in fences
  • fixed despawn time for recruit patrols
  • fixed recruits could not mount donkey or mule
  • fixed targeting monsters and pillagers at heights > 6 blocks dont work
  • fixed piercing enchant does not work with crossbows held by crossbowman
  • fixed recruit patrols searching for dead targets
  • fixed wandering when ordered to follow
  • fixed recruits get stuck when moving to target
  • fixed typo
  • fixed dismount jumping
  • fixed upkeep crash

Improvements:

  • improved crossbowman and bowman accuracy and range (up to 3x more range)
  • improved horseman AI to avoid stuck places
  • increased targeting range
  • increased shield use range for horseman
  • split of configuration files:
  • Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
  • Client side is located in default config folder: .minecraft/config/recruits-client.toml
  • improved config descriptions

New Features:

  • added config to disable update checker
  • added naming recruit in debug screen

INFO: please back up you configs **BEFORE **updating from mod version 1.10.10 to this version.

+ fixed recruits despawning
+ fixed config not applying changes
+ fixed WIP features cause crash

1.10.11 change log:

Bug fixes:

  • fixed offhand items gets replace when eating and chunk gets unloaded
  • fixed team creation text field lost focus
  • fixed text input bug
  • fixed recruits try to find upkeep when more than 100 blocks away
  • fixed villagers wont keep their names and inventory when becomming a recruit
  • fixed rare crash when recruits attack
  • fixed friendly horses gets arrow damage
  • fixed invisible iron golem
  • fixed command-summoned recruits are completely empty
  • fixed recruits get stuck in fences
  • fixed despawn time for recruit patrols
  • fixed recruits could not mount donkey or mule
  • fixed targeting monsters and pillagers at heights > 6 blocks dont work
  • fixed piercing enchant does not work with crossbows held by crossbowman
  • fixed recruit patrols searching for dead targets
  • fixed wandering when ordered to follow
  • fixed recruits get stuck when moving to target
  • fixed typo
  • fixed dismount jumping
  • fixed upkeep crash

Improvements:

  • improved crossbowman and bowman accuracy and range (up to 3x more range)
  • improved horseman AI to avoid stuck places
  • increased targeting range
  • increased shield use range for horseman
  • split of configuration files:
  • Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
  • Client side is located in default config folder: .minecraft/config/recruits-client.toml
  • improved config descriptions

New Features:

  • added config to disable update checker
  • added naming recruit in debug screen

INFO: please back up you configs **BEFORE **updating to this version.

Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash

Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions

New Features:
+ added config to disable update checker
+ added naming recruit in debug screen

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