1.15.1
Compatibility
Changes
-
fixed crash when non living entities get hit by arrows or other projectiles
-
fixed siege engineer cannot load catapult with other projectiles than cobblestone
-
fixed incorrect npc counts when assigning troops to other factions
-
improved corpse compat by adding different poses and recruits skins (messire)
-
improved the world map in all aspects (messire)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WOg9lm4u:6iraCzuN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WOg9lm4u:6iraCzuN"
}

