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Creators
Details
0.6.6
Compatibility
Required content
Changes
-Reworked daily quest system and now it activates once in 2 days.
-Doing training increase your fatigue now.
-New overlay for vanilla overlays
-Fatigue doesn't build up in creative now
-Added Thomas Andre as an NPC (abilities wip)
-Added Frost Monarch (As a Job/ NPC Wip)
-Reworked Baruka and Ice elves (now they have better AI and more moves in their sleeve)
-Job Change Quest is finished.
(Getting kills after defeating igris will get you points and those are neccecary to increase your chance of getting better jobs)
-Made achievements for defeating each boss
-Evaluation Building is significantly improved.
-Red Gates are complete and inside works perfectly (gate itself requires some changes)
-Made "Obtaining your Job" after completing your job change quest more realistic and made panels from the system.
-Balanced the ranks of each Hunter Class. (e.g. Getting healer didn't use to give you strength but now it does even if its less than others.)
-Procedural Generation Tweaks (more options now)
-Added "Guarding" as a mechanic (The guard bar capacity increases with vitality level and getting your guard broken debuffs you for a short duration)
-Added Red Ants and now they appear in "Ant King"'s dungeon
-Remade Melee ability for daggers and swords
-Remade DualWielding for assasin.
-Added 10 More daggers and 6 More swords (wip)
-C rank dungeons are enabled back with limited interior spawns because of the lag it causes to the game
-Reworked the Kasaka model and AI of Kasaka and Kasaka's Venom Fang
-Disabled the all of the HOTBAR keybinds while in combat mode.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YdsLXFph:vgjn4eYZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YdsLXFph:vgjn4eYZ"
}



