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7.7.0-b.5
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Mo-Variants 7.7.0 BETA 5
This is a complete re-write of the pack made to improve stability, touch up versions still commonly used, and add a bunch of features. Beta 5 includes many changes, improvements, and fixes. THIS IS A BETA!!! NOT ALL THINGS ARE 100% DONE, AND DOES NOT FOLLOW OUR TYPICAL UPDATE CYCLE!!!
Changes Since Beta 4:
- Config Changes
- Added info about each variant to Manual Spawning Pages.
- Updated Spawn Rate config(it was left out of Beta 4).
- This contains a new standard backend to help eliminate dev error when updating default values.
- This standard will be given to the rest of the config in the next beta.
- This contains a new standard backend to help eliminate dev error when updating default values.
- Init v7
- Reverted Possessed Blades spawning as a pair
- Added a new uninstall option:
- You can now remove ALL data related to Mo-Variants, even if that data is used by other RRC packs/mods.
- This option is only recommended if Mo-Variants is the only RRC pack you have installed. Otherwise simply choose "Just Mo-Variants".
- Variant Loot
With every variant getting it's own loot table reference, we decided to improve our variant drops.
Bear in mind this is only a beta, and not all planned changes are possible in this MC version. More changes will come in Beta 6.
- Babyper now drops anything a vanilla creeper would drop.
- Bogged now has a backported vanilla loot table & fixed drop chances from variant spawning.
- Void Sentinel now has normal phantom drops & void wings are now loot table based.
- Festive Variants now drop the drops of their vanilla counterpart.
- Krampus Boss loot has been overhauled.
- Balancing
- Babyper now has 8 health(balancing backport)
- Void Sentinel now has 50 health (balancing backport)
- Lost Soul now has 20 health (balancing backport)
- Toxic Skeleton now uses nausea arrows(due to bogged).
- Krampus Boss can now join raids.
Fixes Since Beta 4:
- Fixed Custom Spawn Rates being reset to default on version upgrade
- This standard will be given to the rest of the config in the next beta(see config changes above).
- Fix Babyper not being invisible.
- Fix kill advancements not loading at all.
- Fix Possessed Blade not being invisible.
- Fix Bogged Backport not spawning at all.
- Fix Pharaoh Bossbar.
- Fix many config issues.
KNOWN ISSUES IN BETA 5:
- All config except spawn rates will reset to default values on version update.
- This was fixed in an update prior to the betas, however with everything being remade from the ground up, this functionality was held off to be done in a better way.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:alk9mtOr:JKuRy5qY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:alk9mtOr:JKuRy5qY"
}

