Tags
Creators
Details
All versions
0.3.0
Release
CC: VS 1.20.1-forge-0.3.011 months ago 16.3K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Server-side
Singleplayer
Required content
Changes
Changes
- Removed the
getEulerAngles***methods in favor of aquaternionLua library in-game - Added
quaternionLua library as an in-game API - Changed the
physics_tickevent tophysics_ticksand updated how it worksphysics_ticksnow saves up previous ticks of data THEN, on game tick, send out the event with the queued physics data
- Updated config documentation
- Added
shiphelp page in-game - Added new methods to both Ship and Extended Ship API that take vectors
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bvgy8HrZ:UcdTf0sM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bvgy8HrZ:UcdTf0sM"
}



