Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
What's ClienThings ?
ClienThings is a project to predict more things client-side. For example, if you eat food, the animation only ends when the server indicates it will. This mod fixes that and therefore compensates for the ping. You can use ClienThings on your server to find out if a player is using the same mod.
Versions for 1.21-1.21.1 are deprecated.
Currently this mod compensates for :
- Consumables
- End Crystal
- Elytras
- Firework rocket
- Cooldowns
- Entity pose
- Weapons
- Minecart
- Swap
- Wind charge
In development :
- Jukebox
- Bottle o' Enchanting
- Experience
Coming Soonâ„¢ :
- Ender Pearls
- Potions
- Cactus damage (yes)
- Bed
- Fishing Rod
- Lead
- Boat
- Snowball
- Spawn Eggs
- Egg
- Armor Stand
- Note block
- Item frame
- Dyes
- Interfaces
- Void damage
- Game mode change
- Potion Effects
- Tchat
- Sounds
- Crafting
- Pick Block
- Scaffolding
- Knockback
- Fall damage
- Interactions with blocks
- Interactions with items
- Interactions with entities
Explanations of the predictions
Consumables
Allows consumption to be completed without delay
Cooldowns
Removes server-imposed cooldowns (on enderpearls, chorus fruit, etc.) The client side one remains applied
End Crystal
Allows crystals to be spawned and destroyed immediately. Since some servers don't have server-side compensation software, this also allows real crystals to be automatically destroyed upon reception if they were previously destroyed in their client-side state only. Compatible with servers using Faster Crystals.
Elytras
Allows you to stop flying without delay
Firework rocket
Allows you to use a firework rocket without delay when flying in elytra
Minecarts
Allows minecarts to be spawned without delay (if experimental setting is enabled you can ride it without delay)
Entity pose
Removes server-imposed poses (flying, sneaking...)
Swap
Predicts the swap of items between the main and secondary hand (only works if experimental setting is enabled)
Weapons
Throw tridents client-side Finish loading crossbows without delay
Wind Charge
Launches wind-charges client-side and makes them destroy themselves at maximum height + 30 (as in vanilla)
Configuration (explanations)
- enabled : Enables or disables the option
- optout : Enables or disables the opt-out
- debug : Enables or disables debug mode
- experimental : Enables or disables experimental options
- defaultPing : Default ping
- servers : Allows you to select which server type the given option should work on. CUSTOM / MODDED / PLUGIN / VANILLA
- autoAttack : Automatically destroys a entity when received if a client-side entity located in the exact same location was previously destroyed (especially for crystals)
- bypassRequiredAiming : Ignores certain conditions such as range, item usage (shield/consumable) or aiming when using autoAttack
- maxDistance : Maximum distance in blocks between server-side and client-side actions to bind (prevents unwanted server actions from being considered true by the client)
- hasFasterCrystals : Indicates which server types have a faster crystal by default
Configuration (default)
{
"enabled": true,
"optout": true,
"debug": false,
"experimental": false,
"defaultPing": 75,
"consumables": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"maxDistance": 2.0
},
"cooldowns": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"crystals": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"autoAttack": {
"enabled": true,
"servers": {
"CUSTOM": false,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"bypassRequiredAiming": {
"enabled": true,
"servers": {
"CUSTOM": false,
"MODDED": true,
"PLUGIN": false,
"VANILLA": true
}
}
},
"hasFasterCrystals": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": false,
"PLUGIN": false,
"VANILLA": false
}
}
},
"elytras": {
"enabled": true,
"servers": {
"CUSTOM": false,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"firework": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"maxDistance": 3.0
},
"jukebox": {
"enabled": false,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"minecart": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"pose": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"swap": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"weapons": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"crossbow": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
}
},
"trident": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"maxDistance": 3.0
}
},
"windcharge": {
"enabled": true,
"servers": {
"CUSTOM": true,
"MODDED": true,
"PLUGIN": true,
"VANILLA": true
},
"maxDistance": 3.0
}
}
How it works ?
Instead of waiting for an indication from the server, the client will simulate it at the right time, without delay.
Disclaimer
This mod does NOT give any advantages, it is not a cheat. It only compensates for the ping. This mod may be detected as a cheat by some anti-cheats. Use with caution on public servers.
Versions for 1.21-1.21.1 are deprecated.
Allowed on servers such as:
PvPClub
FadedMC
Turtled
CatPvP
Banned on
PvPHub
MCTiers (mace)
Please ask if this mod is allowed before using it on a server.
Compatibility
ClienThings should work on any client and server.