Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 2 years ago
All versions
1.1.0+1.18-1.20.1
Release
v1.1.0+1.18-1.20.13 years ago 73
Compatibility
Minecraft: Java Edition
1.20–1.20.1
1.19.x
1.18.x
Platforms
Paper
Purpur
Spigot
Supported environments
Changes
v1.4.0 - QOL & BossBar Support
Please submit bugs in the GitHub! You can also submit in the discord server if GitHub is confusing.
Help localize DirectionHUD on Crowdin!
New Features
Color picker
- can now edit colors using the HSB standard
- new color presets tab
- save custom color presets
- presets that are not white will show up in tab complete for filling out color
- new default colors, with 3 shades to each color
- save custom color presets
- destination particles and saved destinations now work with the color screen
BossBar support
- change color to very minecraft bar color
- progress bar can be used to track distance from the destination
- change the countdown distance in the settings, 0 = auto
Other Additions
- new hud settings page
- '/dest send' now works with sending color
- '/dest send' now sends your location if no arguments are entered
- new tracking module setting to switch between pointing towards the tracked player & destination
- new destination tracking setting for bypassing the tracking request system
Fixes & Tweaks
- HUD will now not display when all modules are off but HUD is on
- Settings screens now have an 'X' button next to each option for individual resets
- '/hud edit' is now '/hud modules'
- config is 100% redone (modmenu & config file)
- hud order in config is now a list, not a string
- DirectionHUD LangReader is now using Gson
- fixed error text when making a new destination with a duplicate name
- fixed message for setting the tracker, its no longer using the destination
- fixed '/directionhud' command not working when hud editing config was turned off
- more info in settings and other areas
- optimizations
- & more
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:41anAf7M:ucu5Gxku"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:41anAf7M:ucu5Gxku"
}

