Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 3 weeks ago
All versions
2.2.0-forge-neoforge-1.20.1
Release
Floral Tonics And Tinctures 2.2.08 months ago 86
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
--- Hotfix
- Tonics that have no potion counterpart no longer have a 'fake' recipe for a tipped arrow with no effects. Tonics can only be crafted into tipped arrows if they are created based on a potion in their recipe, because of how Minecraft reads/displays tipped arrows. Trying to do otherwise will result in the arrow either not having any effects, or having the effects, but the display name and texture for it will still show the default uncraftable tipped arrow texture.
- Fixed an issue where most tonics that used modded effects could not be crafted into tipped arrows if the effect had an existing tipped arrow counterpart.
- Many tonics that previously used an 'effect' to generate their recipe now use a potion. This may result in the duration of some tonics being altered. There is a config option to not have a tonic's duration altered from its potion counterpart. (This will not effect tonics with no corresponding potion.) For anyone making datapacks or adding recipes, you'll need to use a /potion/ in the nbt of the recipe of the tonic, /not/ an effect, if you want it to be able to craft tipped arrows. You can still create a tonic based on just an effect, but it won't have tipped arrow recipes by default.
- All tonics that have a potion counterpart can be brewed with a Nether Wart in a brewing stand to get their potion counterpart. This allows access to some previously unavailable potion variants of effects from this mod.
- Changed the Vibing effect tonic from Upgrade Aquatic to use a positive tonic recipe, and the Repellence effect to use a negative tonic recipe.
- Changed the texture of the volatility tonic to use the Tincture texture, as it is a negative effect.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7UWAenJN:C2YKcRY0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7UWAenJN:C2YKcRY0"
}

