Tags
Creators
Details
Licensed MIT
Published 3 years ago
Updated 3 months ago
All versions
1.21.10-1.8.7+fabric
Release
Legacy4J [Fabric] 1.21.10-1.8.78 months ago 90.8K
Compatibility
Minecraft: Java Edition
1.21.10
Platforms
Fabric
Quilt
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Beta 1.21.10-1.8.7
Updated at 2025-12-06 07:50.
Changelog
Release 1.8.7
- Added SD UI Mode for the Resource Albums and Resource Global Packs tooltip boxes
- Reworked Tip Offset system, not it'll be similar to LE
- Fixed crash in the Legacy Flat World screen when there isn't a tooltip available for the hovered widget
- Fixed item rendering incompatibility with VulkanMod
- Fixed char typing not working in some screens
- Fixed Legacy Loading UI Definitions not being applied when initialized rendered in the background
- Fixed crash when trying to skip intro too early
Release 1.8.6 - Added SD UI Mode for the Merchant Interface
- Added SD UI Mode for the Leaderboards Interface
- Added
Default Show Craftable Recipesin the Game Options section - Now, the splash in SD UI Mode will be closer to the logo
- Fixed not displaying legacy tooltips in Forge
- Fixed incompatibility with CPM
- Fixed subtitle overlay with incorrect offset for the texts, causing texts outside the panel
- Fixed subtitle overlay panel showing up even without subtitles
Beta 1.8.5.2548.1 - Added Mixed Crafting Tabs Manager, which just defines the icon and name of the tabs for now, limited to the vanilla tabs
- Added SD UI Mode for the Mixed Crafting Interface
- Now, World Templates when there's a resource album defined only will be locked if it's present
- Now, Options presets will have tooltips
- Now, the Options preset popup will only be shown when exiting the options screen
- Fixed misaligned crosshair in Full HD UI Mode with
HUD Size: 1 - Fixed Legacy Crafting Interface ingredients scrolling not displaying correctly
- Fixed stats being erased after dying
- Fixed (supposedly) cursor being misplaced on macOS
- Fixed map player icon sometimes not showing up
- Fixed mixin crash on Forge
Beta 1.8.5.2547.0 - Added
resourceAlbumfield to World Templates, which overrides the resource album loaded in the world - Added HD control icons for Xbox 360, Playstation 5, Switch and Stadia control types (made by Cjnator38 and NicSonic)
- Added SD control icons for Playstation 3 Edition control type
- Now, Full HD UI Mode will be applied automatically only in 1080p-like resolutions
- Now, the default window size will be the same as the PlayStation Vita Edition resolution
- Fixed wrong assets in Console Aspects
- Fixed slots being selectable in screens with disabled cursor
- Fixed char inputs being blocked sometimes
- Fixed initial autosave being timed to 15 seconds
- Fixed controller manager not simulating key release when the binding is blocked
- Fixed wrong URL for macOS SDL3 natives
- Fixed crash when creating/loading a world and opening to LAN
Click here for complete changelog
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gHvKJofA:Z3qDOLAV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gHvKJofA:Z3qDOLAV"
}

