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1.20.4-1.4.4+fabric
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Required content
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Release 1.20.4-1.4.4
Updated at 2024-03-02 22:28.
Changelog
Release 1.20.4-1.4.4
-Added tip overrides for tools, stairs, slabs ingots and smithing templates
-Added LE Intro screen (skippable like in LE)
-Added Main Menu Autosave message
-Improved Pointer movement in slots
-Removed main dirt background, replaced by LE panorama when there is no level
-Removed Loading screen
-Fixed hidden resource packs showing in the Resource Pack Selector
-Fixed game freeze when selecting resource packs in the Load/Create World screen
-Fixed controller inputs tied to frame rate
-Fixed pointer no appearing in the Flat World Layer Selector screen when using controller
-Fixed arrow navigation present when the pointer is on the screen
-Fixed Mossy Cobblestone recipe id in the Crafting Tab Listing
-Fixed Controller support completely broken in the Forge version
-and other minor fixes
Release 1.20.4-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.4-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Click here for complete changelog
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gHvKJofA:dJvkkdP2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gHvKJofA:dJvkkdP2"
}


