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1.3.2+mod
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This version drops support for game versions before 1.21, which will give me a good baseline for any future features. I don't plan on introducing anything new any time soon.
This version also removes the debug logs that I left in. They don't do anything if you don't have a particular tag, but still add a very, very small amount of overhead. So I wanted to get a new release out for myself that doesn't contain them.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hBJVFBHF:gH35rQYG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hBJVFBHF:gH35rQYG"
}


