Tags
Creators
Details
0.9.0.14b
Compatibility
Changes
-
Added dry-firing mechanics to weapons
-
Increased recovery speed of wall tilt
-
Made improvements to performance of several particle types
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Fixed being able to fly away as a spectator if there are no spectator targets
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Fixed the commander radio timer not resetting after team swap in the Offensive game mode
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Fixed map boundaries not respecting spectator states
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Fixed bots not recovering after fleeing from flames
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hTexWmdS:yh1JlKob"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hTexWmdS:yh1JlKob"
}

