Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
β¨ Incredible Graphics β¨
Godrays. Soft shadows. Living water. A sky that actually feels like a sky.
A lightweight shaderpack that makes Minecraft look incredible without melting your GPU.
π Features
- βοΈ Godrays β volumetric-style light shafts pour through trees and terrain at sunrise and sunset. Faint blue moon rays at night.
- π Soft Colored Shadows β up to 8192px shadow maps with smooth PCF filtering. Sunlight through stained glass and water tints the ground beneath it.
- π Living Water β real vertex waves (not just a texture wiggle), animated per-pixel wave normals, Fresnel sky reflections, and a sharp sun sparkle.
- πΎ Waving World β grass, flowers, crops, and kelp sway in the wind; leaves ripple gently.
- π Dynamic Sky β full procedural sky gradient with sunset bands, sun glow, and twinkling stars at night. Weather-aware: everything desaturates and fogs over in the rain.
- π‘ Custom Lighting β warm torchlight, cool moonlight, colored ambient that shifts through the whole day/night cycle.
- π¬ Filmic Post-Processing β HDR rendering with bloom, ACES filmic tonemapping, exposure and saturation control, and a subtle vignette.
ποΈ Fully Configurable
Every feature has in-game settings (Video Settings β Shader Packs β Shader Pack Settings):
What it does | Shadow Resolution | 1024 β 8192 | | Shadow Softness | razor sharp β dreamy soft | | Godray Strength & Quality | subtle haze β dramatic beams | | Bloom Strength | clean β glowy | | Water Wave Height | calm lake β choppy sea | | Waving Plants / Leaves | toggle each independently | | Exposure & Saturation | grade the final image your way |
π Requirements
- Iris(https://modrinth.com/mod/iris)(1.6 or newer) + Sodium(https://modrinth.com/mod/sodium) β or any launcher that bundles them
- Works on low-end and high-end PCs β scale it with the shadow resolution and godray quality settings
Lunar Client users: Lunar blocks non-bundled shaderpacks by default. Open
.minecraft/config/iris.propertiesand setallowUnknownShaders=true, then restart.
πΊοΈ Dimension Support
The Overworld gets the full experience. The Nether and End intentionally render vanilla for now β full support is planned.
π Found a bug?
Open an issue with a screenshot and your latest.log β reports are very welcome!


