Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 3 months ago
All versions
7.4.0
Release
Fsang18's Heropack 7.4.02 years ago 555
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Changes:
- Finally Fixed the Syringes!
- Scarabs have been added (Multiple different colors)
- Update to Speedster / Tachyon Trails
- Updated Phasing to not require active speed when fully upgraded
- Fixed Phasing visual vibration not appearing past the first level
- Added new Creative Tab called "FSang18's Suits"
- Added Prototype Tachyon Device (goes in Curios:Body slot and requires RF)
- When active with a speedster power, it increases speed at the cost of RF
- Kryptonian Block is now naturally spawning, and requires an Iron Pickaxe to mine
- Adamantium ore is now naturally spawning, and requires a diamond pickaxe to mine
- Changed models for Wolverine and Wolverine X-23 claws
- Added new crafting recipe for Sonic Gun to use to repair it
- Added Flash (Classic) Armor set
- Added Reverse Flash (Classic) Armor set
- Added Negative Speedforce ability
- Wear Classic Flash Armor and Prototype Tachyon Device while struck by lightning to obtain
- Added Speedforce and Negative Speedforce dimensions
- Re-worked Skill Points and EXP systems
- Unfortunately, this means that all acquired SP and EXP will be gone, but it is now optimized
- Added new commands:
- /fsang SP (power) (number) (entity)
- This command can be used to grant SP, but requires OP access
- /fsang difficulty (easy, medium, hard) 1 (entity)
- This command allows the difficulty (EXP per SP rate) to be adjusted, but requires OP access
- /fsang_hud (SP or EXP) (power)
- This command allows people who cannot see the HUD, or have it hidden to see it via the actionbar
- /fsang SP (power) (number) (entity)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nwqZcj5e:5dhcPI2h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nwqZcj5e:5dhcPI2h"
}

